3 citations · 9 across the 14 of their papers we have counts for
14 papers
UniMate: One Unified Model to Animate Diverse Skeletons
Linzhan Mou, Jiahui Lei, Zhiyang Dou +4
Recent advances in automatic rigging now deliver animation-ready 3D assets at scale, yet generating the motion to drive them remains a bottleneck. Existing learned animators are to…
Animator-Centric Skeleton Generation on Objects with Fine-Grained Details
Mingze Sun, Cheng Zeng, Jiansong Pei +7
Skeleton generation is essential for animating 3D assets, but current deep learning methods remain limited: they cannot handle the growing structural complexity of modern models an…
ViSA: 3D-Aware Video Shading for Real-Time Upper-Body Avatar Creation
Fan Yang, Heyuan Li, Peihao Li +9
Generating high-fidelity upper-body 3D avatars from one-shot input image remains a significant challenge. Current 3D avatar generation methods, which rely on large reconstruction m…
Puppeteer: Rig and Animate Your 3D Models
Chaoyue Song, Xiu Li, Fan Yang +6
Modern interactive applications increasingly demand dynamic 3D content, yet the transformation of static 3D models into animated assets constitutes a significant bottleneck in cont…
ADHMR: Aligning Diffusion-based Human Mesh Recovery via Direct Preference Optimization
Wenhao Shen, Wanqi Yin, Xiaofeng Yang +6
Human mesh recovery (HMR) from a single image is inherently ill-posed due to depth ambiguity and occlusions. Probabilistic methods have tried to solve this by generating numerous p…
MagicArticulate: Make Your 3D Models Articulation-Ready
Chaoyue Song, Jianfeng Zhang, Xiu Li +8
With the explosive growth of 3D content creation, there is an increasing demand for automatically converting static 3D models into articulation-ready versions that support realisti…
High Quality Human Image Animation using Regional Supervision and Motion Blur Condition
Zhongcong Xu, Chaoyue Song, Guoxian Song +8
Recent advances in video diffusion models have enabled realistic and controllable human image animation with temporal coherence. Although generating reasonable results, existing me…
Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generation
Zhoujie Fu, Jiacheng Wei, Wenhao Shen +5
In this work, we introduce a novel approach for creating controllable dynamics in 3D-generated Gaussians using casually captured reference videos. Our method transfers the motion o…
REACTO: Reconstructing Articulated Objects from a Single Video
Chaoyue Song, Jiacheng Wei, Chuan-Sheng Foo +2
In this paper, we address the challenge of reconstructing general articulated 3D objects from a single video. Existing works employing dynamic neural radiance fields have advanced…
MoDA: Modeling Deformable 3D Objects from Casual Videos
Chaoyue Song, Jiacheng Wei, Tianyi Chen +4
In this paper, we focus on the challenges of modeling deformable 3D objects from casual videos. With the popularity of neural radiance fields (NeRF), many works extend it to dynami…
Unsupervised 3D Pose Transfer with Cross Consistency and Dual Reconstruction
Chaoyue Song, Jiacheng Wei, Ruibo Li +2
The goal of 3D pose transfer is to transfer the pose from the source mesh to the target mesh while preserving the identity information (e.g., face, body shape) of the target mesh.…
3D Pose Transfer with Correspondence Learning and Mesh Refinement
Chaoyue Song, Jiacheng Wei, Ruibo Li +2
3D pose transfer is one of the most challenging 3D generation tasks. It aims to transfer the pose of a source mesh to a target mesh and keep the identity (e.g., body shape) of the…
CartoonRenderer: An Instance-based Multi-Style Cartoon Image Translator
Yugang Chen, Muchun Chen, Chaoyue Song +1
Instance based photo cartoonization is one of the challenging image stylization tasks which aim at transforming realistic photos into cartoon style images while preserving the sema…
Facial Image Deformation Based on Landmark Detection
Chaoyue Song, Yugang Chen, Shulai Zhang +1
In this work, we use facial landmarks to make the deformation for facial images more authentic. The deformation includes the expansion of eyes and the shrinking of noses, mouths, a…