activity
20182026
most citedBeyond the Imitation Game: Quantifying and extrapolating the capabilities of language models

565 citations · 896 across the 20 of their papers we have counts for

collaborators
Showing cs.HCShow all

11 papers · 1 filter

cs.HC2026

Spook the Machine: Gamified Exploration of Human Imagination of Machine Fear

Levin Brinkmann, Hiromu Yakura, Sonia Nicoletti +9

What happens when AI machines express fear? Do humans engage differently depending on how they express it? And what does it take to design for affective human-AI interaction? We pr…

cs.HC2026

Time Machine Experiments: Using Historically-Bounded AI for Inquiry into the Human Mind

Hiromu Yakura, Robin Schimmelpfennig, Ezequiel Lopez-Lopez +5

Can interacting with someone from 1930, with no knowledge of what happened after, influence a person's perception of the past? People reason about the present against a picture of…

cs.HC2026

Human diversity fuels collective creativity that large language models cannot simulate or sustain

Mengchen Dong, Hiromu Yakura

Diverse human groups produce diverse ideas, the raw material of innovation. Generative AI challenges this engine twice over: everyday AI assistance may homogenize what diverse peop…

cs.HC2024

PrISM-Observer: Intervention Agent to Help Users Perform Everyday Procedures Sensed using a Smartwatch

Riku Arakawa, Hiromu Yakura, Mayank Goel

We routinely perform procedures (such as cooking) that include a set of atomic steps. Often, inadvertent omission or misordering of a single step can lead to serious consequences,…

cs.HC2024★ 38 cited

Coaching Copilot: Blended Form of an LLM-Powered Chatbot and a Human Coach to Effectively Support Self-Reflection for Leadership Growth

Riku Arakawa, Hiromu Yakura

Chatbots' role in fostering self-reflection is now widely recognized, especially in inducing users' behavior change. While the benefits of 24/7 availability, scalability, and consi…

cs.HC2023★ 30 cited

CatAlyst: Domain-Extensible Intervention for Preventing Task Procrastination Using Large Generative Models

Riku Arakawa, Hiromu Yakura, Masataka Goto

CatAlyst uses generative models to help workers' progress by influencing their task engagement instead of directly contributing to their task outputs. It prompts distracted workers…

cs.HC2022★ 1 cited

Human-AI communication for human-human communication: Applying interpretable unsupervised anomaly detection to executive coaching

Riku Arakawa, Hiromu Yakura

In this paper, we discuss the potential of applying unsupervised anomaly detection in constructing AI-based interactive systems that deal with highly contextual situations, i.e., h…

cs.HC2022★ 9 cited

AI for human assessment: What do professional assessors need?

Riku Arakawa, Hiromu Yakura

Recent organizations have started to adopt AI-based decision support tools to optimize human resource development practices, while facing various challenges of using AIs in highly…

cs.HC2021★ 26 cited

Mindless Attractor: A False-Positive Resistant Intervention for Drawing Attention Using Auditory Perturbation

Riku Arakawa, Hiromu Yakura

Explicitly alerting users is not always an optimal intervention, especially when they are not motivated to obey. For example, in video-based learning, learners who are distracted f…

cs.HC2021★ 10 cited

No More Handshaking: How have COVID-19 pushed the expansion of computer-mediated communication in Japanese idol culture?

Hiromu Yakura

In Japanese idol culture, meet-and-greet events where fans were allowed to handshake with an idol member for several seconds were regarded as its essential component until the spre…

cs.HC2019★ 20 cited

REsCUE: A framework for REal-time feedback on behavioral CUEs using multimodal anomaly detection

Riku Arakawa, Hiromu Yakura

Executive coaching has been drawing more and more attention for developing corporate managers. While conversing with managers, coach practitioners are also required to understand i…