4 papers
Beyond Pixels: From Video Priors to 4D Worlds
Zihao Liu, Xiaolong Shen, Zhenglin Zhou +2
4D generation synthesizes dynamic 3D scenes from conditions such as text or images. Existing methods either reconstruct generated RGB videos with a separate 4D model or adapt a par…
Restore3D: Breathing Life into Broken Objects with Shape and Texture Restoration
Xiaolong Shen, Zongxin Yang, Yi Yang
Restoring incomplete or damaged 3D objects is crucial for cultural heritage preservation, occluded object reconstruction, and artistic design. Existing methods primarily focus on g…
From Uncertainty to Stability and Fidelity: Guiding Sparse-View 3D Gaussian Splatting with Fisher Information
Junbao Zhou, Qingshan Xu, Yuan Zhou +7
3D Gaussian Splatting (3DGS) has emerged as a promising technique for novel view synthesis. However, 3DGS requires dense input views to achieve high-quality rendering. In sparse-vi…
PhyEdit: Towards Real-World Object Manipulation via Physically-Grounded Image Editing
Ruihang Xu, Dewei Zhou, Xiaolong Shen +2
Achieving physically accurate object manipulation in image editing is essential for its potential applications in interactive world models. However, existing visual generative mode…