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cs.AI2022
BRExIt: On Opponent Modelling in Expert Iteration
Daniel Hernandez, Hendrik Baier, Michael Kaisers
Finding a best response policy is a central objective in game theory and multi-agent learning, with modern population-based training approaches employing reinforcement learning alg…
cs.AI2022
Online Planning in POMDPs with Self-Improving Simulators
Jinke He, Miguel Suau, Hendrik Baier +2
How can we plan efficiently in a large and complex environment when the time budget is limited? Given the original simulator of the environment, which may be computationally very d…