activity
20182023
most citedConditional Adversarial Synthesis of 3D Facial Action Units

30 citations · 111 across the 16 of their papers we have counts for

collaborators

16 papers

cs.CV2023★ 1 cited

FG-Net: Facial Action Unit Detection with Generalizable Pyramidal Features

Yufeng Yin, Di Chang, Guoxian Song +5

Automatic detection of facial Action Units (AUs) allows for objective facial expression analysis. Due to the high cost of AU labeling and the limited size of existing benchmarks, p…

cs.CV2023★ 1 cited

OmniAvatar: Geometry-Guided Controllable 3D Head Synthesis

Hongyi Xu, Guoxian Song, Zihang Jiang +6

We present OmniAvatar, a novel geometry-guided 3D head synthesis model trained from in-the-wild unstructured images that is capable of synthesizing diverse identity-preserved 3D he…

cs.CV2023★ 4 cited

PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of Anime Characters

Shuhong Chen, Kevin Zhang, Yichun Shi +7

We propose PAniC-3D, a system to reconstruct stylized 3D character heads directly from illustrated (p)ortraits of (ani)me (c)haracters. Our anime-style domain poses unique challeng…

cs.CV2023★ 1 cited

AgileGAN3D: Few-Shot 3D Portrait Stylization by Augmented Transfer Learning

Guoxian Song, Hongyi Xu, Jing Liu +7

While substantial progresses have been made in automated 2D portrait stylization, admirable 3D portrait stylization from a single user photo remains to be an unresolved challenge.…

cs.CV2023

PanoHead: Geometry-Aware 3D Full-Head Synthesis in 360

Sizhe An, Hongyi Xu, Yichun Shi +3

Synthesis and reconstruction of 3D human head has gained increasing interests in computer vision and computer graphics recently. Existing state-of-the-art 3D generative adversarial…

cs.CV2022

AvatarGen: A 3D Generative Model for Animatable Human Avatars

Jianfeng Zhang, Zihang Jiang, Dingdong Yang +6

Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications…

cs.CV2022★ 18 cited

AgileAvatar: Stylized 3D Avatar Creation via Cascaded Domain Bridging

Shen Sang, Tiancheng Zhi, Guoxian Song +6

Stylized 3D avatars have become increasingly prominent in our modern life. Creating these avatars manually usually involves laborious selection and adjustment of continuous and dis…

cs.CV2022★ 2 cited

AvatarGen: a 3D Generative Model for Animatable Human Avatars

Jianfeng Zhang, Zihang Jiang, Dingdong Yang +6

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing met…

cs.CV2022

Using Augmented Face Images to Improve Facial Recognition Tasks

Shuo Cheng, Guoxian Song, Wan-Chun Ma +2

We present a framework that uses GAN-augmented images to complement certain specific attributes, usually underrepresented, for machine learning model training. This allows us to im…

cs.CV2022★ 7 cited

High-Quality Pluralistic Image Completion via Code Shared VQGAN

Chuanxia Zheng, Guoxian Song, Tat-Jen Cham +3

PICNet pioneered the generation of multiple and diverse results for image completion task, but it required a careful balance between loss (diversity) and reconstruct…

cs.GR2021★ 5 cited

Half-body Portrait Relighting with Overcomplete Lighting Representation

Guoxian Song, Tat-Jen Cham, Jianfei Cai +1

We present a neural-based model for relighting a half-body portrait image by simply referring to another portrait image with the desired lighting condition. Rather than following c…

cs.CV2021★ 2 cited

Visiting the Invisible: Layer-by-Layer Completed Scene Decomposition

Chuanxia Zheng, Duy-Son Dao, Guoxian Song +2

Existing scene understanding systems mainly focus on recognizing the visible parts of a scene, ignoring the intact appearance of physical objects in the real-world. Concurrently, i…

cs.CV2020★ 30 cited

GeoConv: Geodesic Guided Convolution for Facial Action Unit Recognition

Yuedong Chen, Guoxian Song, Zhiwen Shao +3

Automatic facial action unit (AU) recognition has attracted great attention but still remains a challenging task, as subtle changes of local facial muscles are difficult to thoroug…

cs.CV2019★ 1 cited

Recovering Facial Reflectance and Geometry from Multi-view Images

Guoxian Song, Jianmin Zheng, Jianfei Cai +1

While the problem of estimating shapes and diffuse reflectances of human faces from images has been extensively studied, there is relatively less work done on recovering the specul…

cs.CV2019★ 9 cited

Real-time 3D Face-Eye Performance Capture of a Person Wearing VR Headset

Guoxian Song, Jianfei Cai, Tat-Jen Cham +3

Teleconference or telepresence based on virtual reality (VR) headmount display (HMD) device is a very interesting and promising application since HMD can provide immersive feelings…

cs.CV2018★ 30 cited

Conditional Adversarial Synthesis of 3D Facial Action Units

Zhilei Liu, Guoxian Song, Jianfei Cai +2

Employing deep learning-based approaches for fine-grained facial expression analysis, such as those involving the estimation of Action Unit (AU) intensities, is difficult due to th…