works on

From the 1 of 11 linked papers with an AI index.

activity
20242026
collaborators
Showing cs.GTShow all

6 papers · 1 filter

cs.GT2026

Equilibrium Computation in Extensive-Form Games with Stochastic Action Sets

Thomas Schwarz, Ryann Sim, Chun Kai Ling

Extensive-form games (EFGs) are a standard model for sequential decision-making in games. A fundamental and typically implicit assumption in EFGs is that players always have access…

cs.GT2026

Computing Equilibria in Games with Stochastic Action Sets

Thomas Schwarz, Jiaru Li, Ryann Sim +1

The study of learning in games typically assumes that each player always has access to all of their actions. However, in many practical scenarios, players' available actions might…

cs.GT2025

Colonel Blotto with Battlefield Games

Salam Afiouni, Jakub Cerny, Chun Kai Ling +1

We study a class of two-player zero-sum Colonel Blotto games in which, after allocating soldiers across battlefields, players engage in (possibly distinct) normal-form games on eac…

cs.GT2024

Commitment to Sparse Strategies in Two-Player Games

Salam Afiouni, Jakub Černý, Chun Kai Ling +1

While Nash equilibria are guaranteed to exist, they may exhibit dense support, making them difficult to understand and execute in some applications. In this paper, we study -spa…

cs.GT2024

Contested Logistics: A Game-Theoretic Approach

Jakub Cerny, Chun Kai Ling, Darshan Chakrabarti +4

We introduce Contested Logistics Games, a variant of logistics problems that account for the presence of an adversary that can disrupt the movement of goods in selected areas. We m…

cs.GT2024

Layered Graph Security Games

Jakub Černý, Chun Kai Ling, Christian Kroer +1

Security games model strategic interactions in adversarial real-world applications. Such applications often involve extremely large but highly structured strategy sets (e.g., selec…