7 citations · 11 across the 5 of their papers we have counts for
5 papers
Eery Space: Facilitating Virtual Meetings Through Remote Proxemics
Maurício Sousa, Daniel Mendes, Alfredo Ferreira +2
Virtual meetings have become increasingly common with modern video-conference and collaborative software. While they allow obvious savings in time and resources, current technologi…
4Doodle: Two-handed Gestures for Immersive Sketching of Architectural Models
Fernando Fonseca, Maurício Sousa, Daniel Mendes +2
Three-dimensional immersive sketching for content creation and modeling has been studied for some time. However, research in this domain mainly focused on CAVE-like scenarios. Thes…
MAGIC: Manipulating Avatars and Gestures to Improve Remote Collaboration
Catarina G. Fidalgo, Maurício Sousa, Daniel Mendes +4
Remote collaborative work has become pervasive in many settings, from engineering to medical professions. Users are immersed in virtual environments and communicate through life-si…
Safe Walking In VR using Augmented Virtuality
Maurício Sousa, Daniel Mendes, Joaquim Jorge
New technologies allow ordinary people to access Virtual Reality at affordable prices in their homes. One of the most important tasks when interacting with immersive Virtual Realit…
Negative Space: Workspace Awareness in 3D Face-to-Face Remote Collaboration
Maurício Sousa, Daniel Mendes, Rafael Kuffner dos Anjos +2
Face-to-face telepresence promotes the sense of "being there" and can improve collaboration by allowing immediate understanding of remote people's nonverbal cues. Several approache…