2 citations · 3 across the 4 of their papers we have counts for
4 papers
PlanarGS: High-Fidelity Indoor 3D Gaussian Splatting Guided by Vision-Language Planar Priors
Xirui Jin, Renbiao Jin, Boying Li +2
Three-dimensional Gaussian Splatting (3DGS) has recently emerged as an efficient representation for novel-view synthesis, achieving impressive visual quality. However, in scenes do…
TextSLAM: Visual SLAM with Semantic Planar Text Features
Boying Li, Danping Zou, Yuan Huang +3
We propose a novel visual SLAM method that integrates text objects tightly by treating them as semantic features via fully exploring their geometric and semantic prior. The text ob…
StructDepth: Leveraging the structural regularities for self-supervised indoor depth estimation
Boying Li, Yuan Huang, Zeyu Liu +2
Self-supervised monocular depth estimation has achieved impressive performance on outdoor datasets. Its performance however degrades notably in indoor environments because of the l…
TextSLAM: Visual SLAM with Planar Text Features
Boying Li, Danping Zou, Daniele Sartori +2
We propose to integrate text objects in man-made scenes tightly into the visual SLAM pipeline. The key idea of our novel text-based visual SLAM is to treat each detected text as a…