activity
20182026
most citedARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation

7 citations · 21 across the 13 of their papers we have counts for

collaborators

20 papers

cs.CV2026

FUSION: Full-Body Unified Motion Prior for Body and Hands via Diffusion

Enes Duran, Nikos Athanasiou, Muhammed Kocabas +2

Hands are central to interacting with our surroundings and conveying gestures, making their inclusion essential for full-body motion synthesis. Despite this, existing human motion…

cs.CV2025

BEDLAM2.0: Synthetic Humans and Cameras in Motion

Joachim Tesch, Giorgio Becherini, Prerana Achar +4

Inferring 3D human motion from video remains a challenging problem with many applications. While traditional methods estimate the human in image coordinates, many applications requ…

cs.CV2025

PromptHMR: Promptable Human Mesh Recovery

Yufu Wang, Yu Sun, Priyanka Patel +3

Human pose and shape (HPS) estimation presents challenges in diverse scenarios such as crowded scenes, person-person interactions, and single-view reconstruction. Existing approach…

cs.CV2023

HMP: Hand Motion Priors for Pose and Shape Estimation from Video

Enes Duran, Muhammed Kocabas, Vasileios Choutas +2

Understanding how humans interact with the world necessitates accurate 3D hand pose estimation, a task complicated by the hand's high degree of articulation, frequent occlusions, s…

cs.CV2023★ 1 cited

HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video

Zicong Fan, Maria Parelli, Maria Eleni Kadoglou +4

Since humans interact with diverse objects every day, the holistic 3D capture of these interactions is important to understand and model human behaviour. However, most existing met…

cs.CV2023★ 1 cited

HUGS: Human Gaussian Splats

Muhammed Kocabas, Jen-Hao Rick Chang, James Gabriel +2

Recent advances in neural rendering have improved both training and rendering times by orders of magnitude. While these methods demonstrate state-of-the-art quality and speed, they…

cs.CV2023

PACE: Human and Camera Motion Estimation from in-the-wild Videos

Muhammed Kocabas, Ye Yuan, Pavlo Molchanov +5

We present a method to estimate human motion in a global scene from moving cameras. This is a highly challenging task due to the coupling of human and camera motions in the video.…

cs.RO2023★ 1 cited

Physically Plausible Full-Body Hand-Object Interaction Synthesis

Jona Braun, Sammy Christen, Muhammed Kocabas +2

We propose a physics-based method for synthesizing dexterous hand-object interactions in a full-body setting. While recent advancements have addressed specific facets of human-obje…

cs.CV2022

Reconstructing Action-Conditioned Human-Object Interactions Using Commonsense Knowledge Priors

Xi Wang, Gen Li, Yen-Ling Kuo +3

We present a method for inferring diverse 3D models of human-object interactions from images. Reasoning about how humans interact with objects in complex scenes from a single 2D im…

cs.CV2022

TempCLR: Reconstructing Hands via Time-Coherent Contrastive Learning

Andrea Ziani, Zicong Fan, Muhammed Kocabas +2

We introduce TempCLR, a new time-coherent contrastive learning approach for the structured regression task of 3D hand reconstruction. Unlike previous time-contrastive methods for h…

cs.CV2022★ 7 cited

ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation

Zicong Fan, Omid Taheri, Dimitrios Tzionas +4

Humans intuitively understand that inanimate objects do not move by themselves, but that state changes are typically caused by human manipulation (e.g., the opening of a book). Thi…

cs.CV2022★ 5 cited

Human-Aware Object Placement for Visual Environment Reconstruction

Hongwei Yi, Chun-Hao P. Huang, Dimitrios Tzionas +5

Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, an…

cs.CV2021

D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions

Sammy Christen, Muhammed Kocabas, Emre Aksan +3

We introduce the dynamic grasp synthesis task: given an object with a known 6D pose and a grasp reference, our goal is to generate motions that move the object to a target 6D pose.…

cs.CV2021

Learning to Regress Bodies from Images using Differentiable Semantic Rendering

Sai Kumar Dwivedi, Nikos Athanasiou, Muhammed Kocabas +1

Learning to regress 3D human body shape and pose (e.g.~SMPL parameters) from monocular images typically exploits losses on 2D keypoints, silhouettes, and/or part-segmentation when…

cs.CV2021

SPEC: Seeing People in the Wild with an Estimated Camera

Muhammed Kocabas, Chun-Hao P. Huang, Joachim Tesch +3

Due to the lack of camera parameter information for in-the-wild images, existing 3D human pose and shape (HPS) estimation methods make several simplifying assumptions: weak-perspec…

cs.CV2021★ 6 cited

Learning to Disambiguate Strongly Interacting Hands via Probabilistic Per-pixel Part Segmentation

Zicong Fan, Adrian Spurr, Muhammed Kocabas +3

In natural conversation and interaction, our hands often overlap or are in contact with each other. Due to the homogeneous appearance of hands, this makes estimating the 3D pose of…

cs.CV2021

PARE: Part Attention Regressor for 3D Human Body Estimation

Muhammed Kocabas, Chun-Hao P. Huang, Otmar Hilliges +1

Despite significant progress, we show that state of the art 3D human pose and shape estimation methods remain sensitive to partial occlusion and can produce dramatically wrong pred…

cs.CV2019

VIBE: Video Inference for Human Body Pose and Shape Estimation

Muhammed Kocabas, Nikos Athanasiou, Michael J. Black

Human motion is fundamental to understanding behavior. Despite progress on single-image 3D pose and shape estimation, existing video-based state-of-the-art methods fail to produce…

cs.CV2019

Self-Supervised Learning of 3D Human Pose using Multi-view Geometry

Muhammed Kocabas, Salih Karagoz, Emre Akbas

Training accurate 3D human pose estimators requires large amount of 3D ground-truth data which is costly to collect. Various weakly or self supervised pose estimation methods have…

cs.CV2018

MultiPoseNet: Fast Multi-Person Pose Estimation using Pose Residual Network

Muhammed Kocabas, Salih Karagoz, Emre Akbas

In this paper, we present MultiPoseNet, a novel bottom-up multi-person pose estimation architecture that combines a multi-task model with a novel assignment method. MultiPoseNet ca…