41 citations · 85 across the 15 of their papers we have counts for
4 papers · 1 filter
BoDiffusion: Diffusing Sparse Observations for Full-Body Human Motion Synthesis
Angela Castillo, Maria Escobar, Guillaume Jeanneret +4
Mixed reality applications require tracking the user's full-body motion to enable an immersive experience. However, typical head-mounted devices can only track head and hand moveme…
Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model
Yuming Du, Robin Kips, Albert Pumarola +3
With the recent surge in popularity of AR/VR applications, realistic and accurate control of 3D full-body avatars has become a highly demanded feature. A particular challenge is th…
VisCo Grids: Surface Reconstruction with Viscosity and Coarea Grids
Albert Pumarola, Artsiom Sanakoyeu, Lior Yariv +2
Surface reconstruction has been seeing a lot of progress lately by utilizing Implicit Neural Representations (INRs). Despite their success, INRs often introduce hard to control ind…
Re-ReND: Real-time Rendering of NeRFs across Devices
Sara Rojas, Jesus Zarzar, Juan Camilo Perez +4
This paper proposes a novel approach for rendering a pre-trained Neural Radiance Field (NeRF) in real-time on resource-constrained devices. We introduce Re-ReND, a method enabling…