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cs.CV2026
ATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video Representation
Jiahao Wu, Jie Liang, Die Hu +6
Volumetric video enables immersive free viewpoint rendering of dynamic real world scenes, yet existing methods struggle with long sequences and complex motions, often leading to te…
cs.CV2026
ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction
Jie Liang, Jiahao Wu, Chao Wang +7
Dynamic 3D scene reconstruction is essential for immersive media such as VR, MR, and XR, yet remains challenging for long multi-view sequences with large-scale motion. Existing dyn…