2 citations · 3 across the 2 of their papers we have counts for
4 papers
ColosseumRL: A Framework for Multiagent Reinforcement Learning in -Player Games
Alexander Shmakov, John Lanier, Stephen McAleer +3
Much of recent success in multiagent reinforcement learning has been in two-player zero-sum games. In these games, algorithms such as fictitious self-play and minimax tree search c…
GoTcha: An Interactive Debugger for GoT-Based Distributed Systems
Rohan Achar, Pritha Dawn, Cristina V. Lopes
Debugging distributed systems is hard. Most of the techniques that have been developed for debugging such systems use either extensive model checking, or postmortem analysis of log…
Got: Git, but for Objects
Rohan Achar, Cristina V. Lopes
We look at one important category of distributed applications characterized by the existence of multiple collaborating, and competing, components sharing mutable, long-lived, repli…
The Java Build Framework: Large Scale Compilation
Pedro Martins, Rohan Achar, Cristina V. Lopes
Large repositories of source code for research tend to limit their utility to static analysis of the code, as they give no guarantees on whether the projects are compilable, much l…