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20192026
most citedDiscrete and Continuous Action Representation for Practical RL in Video Games

39 citations · 48 across the 6 of their papers we have counts for

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6 papers · 1 filter

cs.LG2024

Efficient World Models with Context-Aware Tokenization

Vincent Micheli, Eloi Alonso, François Fleuret

Scaling up deep Reinforcement Learning (RL) methods presents a significant challenge. Following developments in generative modelling, model-based RL positions itself as a strong co…

cs.LG2024★ 2 cited

Diffusion for World Modeling: Visual Details Matter in Atari

Eloi Alonso, Adam Jelley, Vincent Micheli +4

World models constitute a promising approach for training reinforcement learning agents in a safe and sample-efficient manner. Recent world models predominantly operate on sequence…

cs.LG2022★ 6 cited

MineRL Diamond 2021 Competition: Overview, Results, and Lessons Learned

Anssi Kanervisto, Stephanie Milani, Karolis Ramanauskas +19

Reinforcement learning competitions advance the field by providing appropriate scope and support to develop solutions toward a specific problem. To promote the development of more…

cs.LG2020★ 1 cited

Reinforcement Learning Agents for Ubisoft's Roller Champions

Nancy Iskander, Aurelien Simoni, Eloi Alonso +1

In recent years, Reinforcement Learning (RL) has seen increasing popularity in research and popular culture. However, skepticism still surrounds the practicality of RL in modern vi…

cs.LG2020

Deep Reinforcement Learning for Navigation in AAA Video Games

Eloi Alonso, Maxim Peter, David Goumard +1

In video games, non-player characters (NPCs) are used to enhance the players' experience in a variety of ways, e.g., as enemies, allies, or innocent bystanders. A crucial component…

cs.LG2019★ 39 cited

Discrete and Continuous Action Representation for Practical RL in Video Games

Olivier Delalleau, Maxim Peter, Eloi Alonso +1

While most current research in Reinforcement Learning (RL) focuses on improving the performance of the algorithms in controlled environments, the use of RL under constraints like t…