2 citations · 3 across the 2 of their papers we have counts for
2 papers
cs.GR2019★ 1 cited
Bas-relief Generation from Point Clouds Based on Normal Space Compression with Real-time Adjustment on CPU
Jianhui Nie, Wenkai Shi, Ye Liu +4
Bas-relief generation based on 3d models is a hot topic in computer graphics. State-of-the-art algorithms take a mesh surface as input, but real-time interaction via CPU cannot be…
cs.GR2019★ 2 cited
Point cloud ridge-valley feature enhancement based on position and normal guidance
Jianhui Nie, Zhaochen Zhang, Ye Liu +3
Ridge-valley features are important elements of point clouds, as they contain rich surface information. To recognize these features from point clouds, this paper introduces an extr…