game development 1large language models 1multi-scene worlds 1procedural content generation 1scene navigation 1
From the 1 of 12 linked papers with an AI index.
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cs.AI2026
MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language Models
Tsz Hei Fan, Choi Wing Fung, Yuxuan Wan +2
MAGIC is a system that uses large language models to automatically generate multi‑scene 3D game worlds with consistent portals and navigable interiors, evaluating transitions to en…
cs.AI2025
90% Faster, 100% Code-Free: MLLM-Driven Zero-Code 3D Game Development
Runxin Yang, Yuxuan Wan, Shuqing Li +1
Developing 3D games requires specialized expertise across multiple domains, including programming, 3D modeling, and engine configuration, which limits access to millions of potenti…