21 citations · 21 across the 2 of their papers we have counts for
2 papers
cs.GR2023★ 21 cited
Scalable Ray Tracing Using the Distributed FrameBuffer
Will Usher, Ingo Wald, Jefferson Amstutz +3
Image- and data-parallel rendering across multiple nodes on high-performance computing systems is widely used in visualization to provide higher frame rates, support large data set…
cs.GR2020
Digesting the Elephant -- Experiences with Interactive Production Quality Path Tracing of the Moana Island Scene
Ingo Wald, Bruce Cherniak, Will Usher +8
New algorithmic and hardware developments over the past two decades have enabled interactive ray tracing of small to modest sized scenes, and are finding growing popularity in scie…