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20202026
most citedNo Feedback? No Worries! The art of guessing the right card

2 citations · 2 across the 13 of their papers we have counts for

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math.CO2026

The Distribution of Double Deficiencies in Pattern-Avoiding Permutations

Tipaluck Krityakierne, Thotsaporn Aek Thanatipanonda, Doron Zeilberger

We study the distribution of the number of double deficiencies (DD) in permutations of length n avoiding one or two patterns of length 3. Using structural decompositions of these a…

math.CO2026

Generalizing OOOOOOB

Alon Danai, Paul Ellis, Thotsaporn Aek Thanatipanonda

We present three versions of the classic two-pile game \textsc{one-or-one-or-one-of-both} generalized to the multi-pile context. In each case, we explore the resulting $\mathcal{P}…

math.CO2026

Two Dimensional Subtraction -- Transfer Games

Alon Danai, Paul Ellis, Thotsaporn Aek Thanatipanonda

We generalize the results and conjectures of Tamás Lengyel, showing that the \textsc{nim}-values of a large class of two-dimensional subtraction-transfer games are periodic. These…

math.CO2024

The Penults of Tak: Adventures in impartial, normal-play, positional games

Boris Alexeev, Paul Ellis, Michael Richter +1

For normal play, impartial games, we define penults as those positions in which every option results in an immediate win for the other player. We explore the number of tokens in pe…

math.CO2022

The slowest coupon collector's problem

Tipaluck Krityakierne, Thotsaporn Aek Thanatipanonda

In the classical coupon collector's problem, every box of breakfast cereal contains one coupon from a collection of n distinct coupons, each equally likely to appear. The goal is t…

math.CO2022

No-feedback Card Guessing Game: Moments and distributions under the optimal strategy

Tipaluck Krityakierne, Poohrich Siriputcharoen, Thotsaporn Aek Thanatipanonda +1

Relying on the optimal guessing strategy recently found for a no-feedback card guessing game with -time riffle shuffles, we derive an exact, closed-form formula for the expected…

math.CO2022★ 2 cited

No Feedback? No Worries! The art of guessing the right card

Tipaluck Krityakierne, Thotsaporn Aek Thanatipanonda

In 1998, Ciucu published "No-feedback card guessing for dovetail shuffles", an article which gives the optimal guessing strategy for cards ( even) after riffle shuffles…

math.CO2022

The Arithmetic-Periodicity of \textsc{cut} for

Paul Ellis, Thotsaporn Aek Thanatipanonda

\textsc{cut} is a class of partition games played on a finite number of finite piles of tokens. Each version of \textsc{cut} is specified by a cut-set $\mathcal{C}\subseteq\mathbb{…

math.CO2022

Ansatz in a Nutshell: A comprehensive step-by-step guide to polynomial, -finite, holonomic, and -finite sequences

Tipaluck Krityakierne, Thotsaporn Aek Thanatipanonda

Given a sequence 1, 1, 5, 23, 135, 925, 7285, 64755, 641075, 6993545, 83339745,..., how can we guess a formula for it? This article will quickly walk you through the concept of ans…

math.CO2020

Game of Pure Chance with Restricted Boundary

Ho-Hon Leung, Thotsaporn "Aek'' Thanatipanonda

We consider various probabilistic games with piles for one player or two players. In each round of the game, a player randomly chooses to add or chips to his pile under the…