activity
20172020
most citedCrowd Scene Analysis by Output Encoding

4 citations · 6 across the 4 of their papers we have counts for

collaborators

6 papers

cs.CV2020★ 4 cited

Crowd Scene Analysis by Output Encoding

Yao Xue, Siming Liu, Yonghui Li +1

Crowd scene analysis receives growing attention due to its wide applications. Grasping the accurate crowd location (rather than merely crowd count) is important for spatially ident…

cs.NE2018

Evolutionary Multi-objective Optimization of Real-Time Strategy Micro

Rahul Dubey, Joseph Ghantous, Sushil Louis +1

We investigate an evolutionary multi-objective approach to good micro for real-time strategy games. Good micro helps a player win skirmishes and is one of the keys to developing be…

cs.NE2018

Co-evolving Real-Time Strategy Game Micro

Navin K Adhikari, Sushil J. Louis, Siming Liu +1

We investigate competitive co-evolution of unit micromanagement in real-time strategy games. Although good long-term macro-strategy and good short-term unit micromanagement both im…

cs.AI2018★ 1 cited

Neuroevolution for RTS Micro

Aavaas Gajurel, Sushil J Louis, Daniel J Mendez +1

This paper uses neuroevolution of augmenting topologies to evolve control tactics for groups of units in real-time strategy games. In such games, players build economies to generat…

cs.NE2018★ 1 cited

Multi-objective evolution for 3D RTS Micro

Sushil J. Louis, Siming Liu

We attack the problem of controlling teams of autonomous units during skirmishes in real-time strategy games. Earlier work had shown promise in evolving control algorithm parameter…

cs.RO2017

Development of a Swarm UAV Simulator Integrating Realistic Motion Control Models For Disaster Operations

Kazi Tanvir Ahmed Siddiqui, David Feil-Seifer, Tianyi Jiang +3

Simulation environments for Unmanned Aerial Vehicles (UAVs) can be very useful for prototyping user interfaces and training personnel that will operate UAVs in the real world. The…