4 citations · 6 across the 4 of their papers we have counts for
6 papers
Crowd Scene Analysis by Output Encoding
Yao Xue, Siming Liu, Yonghui Li +1
Crowd scene analysis receives growing attention due to its wide applications. Grasping the accurate crowd location (rather than merely crowd count) is important for spatially ident…
Evolutionary Multi-objective Optimization of Real-Time Strategy Micro
Rahul Dubey, Joseph Ghantous, Sushil Louis +1
We investigate an evolutionary multi-objective approach to good micro for real-time strategy games. Good micro helps a player win skirmishes and is one of the keys to developing be…
Co-evolving Real-Time Strategy Game Micro
Navin K Adhikari, Sushil J. Louis, Siming Liu +1
We investigate competitive co-evolution of unit micromanagement in real-time strategy games. Although good long-term macro-strategy and good short-term unit micromanagement both im…
Neuroevolution for RTS Micro
Aavaas Gajurel, Sushil J Louis, Daniel J Mendez +1
This paper uses neuroevolution of augmenting topologies to evolve control tactics for groups of units in real-time strategy games. In such games, players build economies to generat…
Multi-objective evolution for 3D RTS Micro
Sushil J. Louis, Siming Liu
We attack the problem of controlling teams of autonomous units during skirmishes in real-time strategy games. Earlier work had shown promise in evolving control algorithm parameter…
Development of a Swarm UAV Simulator Integrating Realistic Motion Control Models For Disaster Operations
Kazi Tanvir Ahmed Siddiqui, David Feil-Seifer, Tianyi Jiang +3
Simulation environments for Unmanned Aerial Vehicles (UAVs) can be very useful for prototyping user interfaces and training personnel that will operate UAVs in the real world. The…