3 papers
cs.CV2020
Deep Non-Line-of-Sight Reconstruction
Javier Grau Chopite, Matthias B. Hullin, Michael Wand +1
The recent years have seen a surge of interest in methods for imaging beyond the direct line of sight. The most prominent techniques rely on time-resolved optical impulse responses…
cs.GR2019
Computational Parquetry: Fabricated Style Transfer with Wood Pixels
Julian Iseringhausen, Michael Weinmann, Weizhen Huang +1
Parquetry is the art and craft of decorating a surface with a pattern of differently colored veneers of wood, stone or other materials. Traditionally, the process of designing and…
cs.GR2018
Non-Line-of-Sight Reconstruction using Efficient Transient Rendering
Julian Iseringhausen, Matthias B. Hullin
Being able to see beyond the direct line of sight is an intriguing prospective and could benefit a wide variety of important applications. Recent work has demonstrated that time-re…