activity
20182024
most citedVideoPoet: A Large Language Model for Zero-Shot Video Generation

22 citations · 67 across the 13 of their papers we have counts for

collaborators

13 papers

cs.CV2024

Towards Multi-Task Multi-Modal Models: A Video Generative Perspective

Lijun Yu

Advancements in language foundation models have primarily fueled the recent surge in artificial intelligence. In contrast, generative learning of non-textual modalities, especially…

cs.CV2024★ 1 cited

A Versatile Diffusion Transformer with Mixture of Noise Levels for Audiovisual Generation

Gwanghyun Kim, Alonso Martinez, Yu-Chuan Su +8

Training diffusion models for audiovisual sequences allows for a range of generation tasks by learning conditional distributions of various input-output combinations of the two mod…

cs.LG2024★ 2 cited

Efficient LLM Jailbreak via Adaptive Dense-to-sparse Constrained Optimization

Kai Hu, Weichen Yu, Yining Li +7

Recent research indicates that large language models (LLMs) are susceptible to jailbreaking attacks that can generate harmful content. This paper introduces a novel token-level att…

cs.CV2023★ 7 cited

Photorealistic Video Generation with Diffusion Models

Agrim Gupta, Lijun Yu, Kihyuk Sohn +6

We present W.A.L.T, a transformer-based approach for photorealistic video generation via diffusion modeling. Our approach has two key design decisions. First, we use a causal encod…

cs.CV2023★ 22 cited

VideoPoet: A Large Language Model for Zero-Shot Video Generation

Dan Kondratyuk, Lijun Yu, Xiuye Gu +28

We present VideoPoet, a language model capable of synthesizing high-quality video, with matching audio, from a large variety of conditioning signals. VideoPoet employs a decoder-on…

cs.CV2023★ 22 cited

Language Model Beats Diffusion -- Tokenizer is Key to Visual Generation

Lijun Yu, José Lezama, Nitesh B. Gundavarapu +13

While Large Language Models (LLMs) are the dominant models for generative tasks in language, they do not perform as well as diffusion models on image and video generation. To effec…

cs.CV2023★ 7 cited

SPAE: Semantic Pyramid AutoEncoder for Multimodal Generation with Frozen LLMs

Lijun Yu, Yong Cheng, Zhiruo Wang +10

In this work, we introduce Semantic Pyramid AutoEncoder (SPAE) for enabling frozen LLMs to perform both understanding and generation tasks involving non-linguistic modalities such…

cs.CL2023

DocumentNet: Bridging the Data Gap in Document Pre-Training

Lijun Yu, Jin Miao, Xiaoyu Sun +4

Document understanding tasks, in particular, Visually-rich Document Entity Retrieval (VDER), have gained significant attention in recent years thanks to their broad applications in…

cs.CV2022★ 1 cited

MAGVIT: Masked Generative Video Transformer

Lijun Yu, Yong Cheng, Kihyuk Sohn +8

We introduce the MAsked Generative VIdeo Transformer, MAGVIT, to tackle various video synthesis tasks with a single model. We introduce a 3D tokenizer to quantize a video into spat…

cs.CV2022

Argus++: Robust Real-time Activity Detection for Unconstrained Video Streams with Overlapping Cube Proposals

Lijun Yu, Yijun Qian, Wenhe Liu +1

Activity detection is one of the attractive computer vision tasks to exploit the video streams captured by widely installed cameras. Although achieving impressive performance, conv…

cs.CV2020★ 4 cited

Training-free Monocular 3D Event Detection System for Traffic Surveillance

Lijun Yu, Peng Chen, Wenhe Liu +2

We focus on the problem of detecting traffic events in a surveillance scenario, including the detection of both vehicle actions and traffic collisions. Existing event detection sys…

cs.CV2018

Traffic Danger Recognition With Surveillance Cameras Without Training Data

Lijun Yu, Dawei Zhang, Xiangqun Chen +1

We propose a traffic danger recognition model that works with arbitrary traffic surveillance cameras to identify and predict car crashes. There are too many cameras to monitor manu…

cs.LG2018★ 1 cited

MOBA-Slice: A Time Slice Based Evaluation Framework of Relative Advantage between Teams in MOBA Games

Lijun Yu, Dawei Zhang, Xiangqun Chen +1

Multiplayer Online Battle Arena (MOBA) is currently one of the most popular genres of digital games around the world. The domain of knowledge contained in these complicated games i…