1 citations · 1 across the 2 of their papers we have counts for
3 papers
cs.GR2026
SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting
Bo Li, Jiahao Kang, Yubo Ma +4
3D Gaussian representations have emerged as a powerful paradigm for digital head modeling, achieving photorealistic quality with real-time rendering. However, intuitive and interac…
cs.CV2026★ 1 cited
SSD-GS: Scattering and Shadow Decomposition for Relightable 3D Gaussian Splatting
Iris Zheng, Guojun Tang, Alexander Doronin +2
We present SSD-GS, a physically-based relighting framework built upon 3D Gaussian Splatting (3DGS) that achieves high-quality reconstruction and photorealistic relighting under nov…
cs.GR2020
A Survey on Deep Geometry Learning: From a Representation Perspective
Yun-Peng Xiao, Yu-Kun Lai, Fang-Lue Zhang +2
Researchers have now achieved great success on dealing with 2D images using deep learning. In recent years, 3D computer vision and Geometry Deep Learning gain more and more attenti…