60 citations · 61 across the 3 of their papers we have counts for
5 papers
ACC Saturator: Automatic Kernel Optimization for Directive-Based GPU Code
Kazuaki Matsumura, Simon Garcia De Gonzalo, Antonio J. Peña
Automatic code optimization is a complex process that typically involves the application of multiple discrete algorithms that modify the program structure irreversibly. However, th…
A Symbolic Emulator for Shuffle Synthesis on the NVIDIA PTX Code
Kazuaki Matsumura, Simon Garcia De Gonzalo, Antonio J. Peña
Various kinds of applications take advantage of GPUs through automation tools that attempt to automatically exploit the available performance of the GPU's parallel architecture. Di…
JACC: An OpenACC Runtime Framework with Kernel-Level and Multi-GPU Parallelization
Kazuaki Matsumura, Simon Garcia De Gonzalo, Antonio J. Peña
The rapid development in computing technology has paved the way for directive-based programming models towards a principal role in maintaining software portability of performance-c…
AN5D: Automated Stencil Framework for High-Degree Temporal Blocking on GPUs
Kazuaki Matsumura, Hamid Reza Zohouri, Mohamed Wahib +2
Stencil computation is one of the most widely-used compute patterns in high performance computing applications. Spatial and temporal blocking have been proposed to overcome the mem…
Double-precision FPUs in High-Performance Computing: an Embarrassment of Riches?
Jens Domke, Kazuaki Matsumura, Mohamed Wahib +6
Among the (uncontended) common wisdom in High-Performance Computing (HPC) is the applications' need for large amount of double-precision support in hardware. Hardware manufacturers…