From the 1 of 5 linked papers with an AI index.
5 papers
Cycle-World: Mitigating Error Accumulation in Long-term Video World Models via Reverse-Prediction Cycle Consistency
Zihan Su, Teng Hu, Jiangning Zhang +4
The paper introduces Cycle-World, a framework that uses reverse‑prediction cycle consistency to reduce error accumulation in long‑horizon video generation, improving temporal consi…
EgoSim: Egocentric World Simulator for Embodied Interaction Generation
Jinkun Hao, Mingda Jia, Ruiyan Wang +7
We introduce EgoSim, a closed-loop egocentric world simulator that generates spatially consistent interaction videos and persistently updates the underlying 3D scene state for cont…
PoseAnything: Universal Pose-guided Video Generation with Part-aware Temporal Coherence
Ruiyan Wang, Teng Hu, Kaihui Huang +3
Pose-guided video generation refers to controlling the motion of subjects in generated video through a sequence of poses. It enables precise control over subject motion and has imp…
SemanticGarment: Semantic-Controlled Generation and Editing of 3D Gaussian Garments
Ruiyan Wang, Zhengxue Cheng, Zonghao Lin +5
3D digital garment generation and editing play a pivotal role in fashion design, virtual try-on, and gaming. Traditional methods struggle to meet the growing demand due to technica…
PA-HOI: A Physics-Aware Human and Object Interaction Dataset
Ruiyan Wang, Lin Zuo, Zonghao Lin +5
The Human-Object Interaction (HOI) task explores the dynamic interactions between humans and objects in physical environments, providing essential biomechanical and cognitive-behav…