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From the 1 of 7 linked papers with an AI index.

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7 papers

cs.CV2026

RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registration

Jiahao Luo, Hao Zhang, Jianqi Chen +9

RegHead is a framework that builds semantic blendshape sets for animatable non‑humanoid head avatars using a fast feed‑forward registration model and a large dataset of shared expr…

cs.LG2026

Uncertainty in a Single Pass: A Closed-Form Identity for One-Step Flow Matching

Jiarui Xing, Song Wang, Jian Wang

Flow matching provides a highly effective framework for generative modeling, yet estimating the uncertainty of its generated samples remains a fundamental challenge. Existing metho…

cs.GR2026

SEGA: Drivable 3D Gaussian Head Avatar from a Single Image

Chen Guo, Zhuo Su, Liao Wang +8

Creating photorealistic 3D head avatars from limited input has become increasingly important for applications in virtual reality, telepresence, and digital entertainment. While rec…

cs.CV2026

MGPC: Multimodal Network for Generalizable Point Cloud Completion With Modality Dropout and Progressive Decoding

Jiangyuan Liu, Yuhao Zhao, Hongxuan Ma +3

Point cloud completion aims to recover complete 3D geometry from partial observations caused by limited viewpoints and occlusions. Existing learning-based works, including 3D Convo…

cs.GR2026

RigMo: Unifying Rig and Motion Learning for Generative Animation

Hao Zhang, Jiahao Luo, Bohui Wan +7

Despite significant progress in 4D generation, rig and motion, the core structural and dynamic components of animation are typically modeled as separate problems. Existing pipeline…

cs.GR2025

T2Bs: Text-to-Character Blendshapes via Video Generation

Jiahao Luo, Chaoyang Wang, Michael Vasilkovsky +8

We present T2Bs, a framework for generating high-quality, animatable character head morphable models from text by combining static text-to-3D generation with video diffusion. Text-…