activity
20202026
most citedReinforcement Learning Control of a Biomechanical Model of the Upper Extremity

53 citations · 95 across the 8 of their papers we have counts for

collaborators

9 papers

cs.HC2026

Active Inference for Interaction-Mediated Control of a High-Dimensional Robotic Arm

Fraser C. Paterson, Sebastian Stein, Markus Klar +2

We propose interaction-mediated control via Active Inference as a general architectural approach to high-dimensional control problems in Human--Computer Interaction (HCI). This arc…

cs.HC2025

An Active Inference Model of Mouse Point-and-Click Behaviour

Markus Klar, Sebastian Stein, Fraser Paterson +2

We explore the use of Active Inference (AIF) as a computational user model for spatial pointing, a key problem in Human-Computer Interaction (HCI). We present an AIF agent with con…

cs.HC2025

Mind & Motion: Opportunities and Applications of Integrating Biomechanics and Cognitive Models in HCI

Arthur Fleig, Florian Fischer, Markus Klar +5

Computational models of how users perceive and act within a virtual or physical environment offer enormous potential for the understanding and design of user interactions. Cognitio…

cs.HC2024★ 10 cited

SIM2VR: Towards Automated Biomechanical Testing in VR

Florian Fischer, Aleksi Ikkala, Markus Klar +6

Automated biomechanical testing has great potential for the development of VR applications, as initial insights into user behaviour can be gained in silico early in the design proc…

cs.HC2023

Towards a Deep(er) Understanding of Interaction through Modeling, Simulation, and Optimization

Florian Fischer, Arthur Fleig, Markus Klar +2

The traditional user-centered design process can hardly keep up with the ever faster technical development and increasingly diverse user preferences. As a solution, we propose to a…

cs.HC2022★ 2 cited

Simulating Interaction Movements via Model Predictive Control

Markus Klar, Florian Fischer, Arthur Fleig +2

We present a method to simulate movement in interaction with computers, using Model Predictive Control (MPC). The method starts from understanding interaction from an Optimal Feedb…

cs.HC2021★ 25 cited

Optimal Feedback Control for Modeling Human-Computer Interaction

Florian Fischer, Arthur Fleig, Markus Klar +1

Optimal feedback control (OFC) is a theory from the motor control literature that explains how humans move their body to achieve a certain goal, e.g., pointing with the finger. OFC…

q-bio.QM2020★ 53 cited

Reinforcement Learning Control of a Biomechanical Model of the Upper Extremity

Florian Fischer, Miroslav Bachinski, Markus Klar +2

Among the infinite number of possible movements that can be produced, humans are commonly assumed to choose those that optimize criteria such as minimizing movement time, subject t…

cs.HC2020★ 5 cited

An Optimal Control Model of Mouse Pointing Using the LQR

Florian Fischer, Arthur Fleig, Markus Klar +2

In this paper we explore the Linear-Quadratic Regulator (LQR) to model movement of the mouse pointer. We propose a model in which users are assumed to behave optimally with respect…