activity
20182026
most citedQuantifying Hypothesis Space Misspecification in Learning from Human-Robot Demonstrations and Physical Corrections

25 citations · 51 across the 10 of their papers we have counts for

collaborators
Showing cs.ROShow all

10 papers · 1 filter

cs.RO2026

GIFT: Generalizing Intent for Flexible Test-Time Rewards

Fin Amin, Nathaniel Dennler, Andreea Bobu

Robots learn reward functions from user demonstrations, but these rewards often fail to generalize to new environments. This failure occurs because learned rewards latch onto spuri…

cs.RO2026

Improving through Interaction: Searching Behavioral Representation Spaces with CMA-ES-IG

Nathaniel Dennler, Zhonghao Shi, Yiran Tao +3

Robots that interact with humans must adapt to individual users' preferences to operate effectively in human-centered environments. An intuitive and effective technique to learn no…

cs.RO2025

Masked IRL: LLM-Guided Reward Disambiguation from Demonstrations and Language

Minyoung Hwang, Alexandra Forsey-Smerek, Nathaniel Dennler +1

Robots can adapt to user preferences by learning reward functions from demonstrations, but with limited data, reward models often overfit to spurious correlations and fail to gener…

cs.RO2025

Learning Contextually-Adaptive Rewards via Calibrated Features

Alexandra Forsey-Smerek, Julie Shah, Andreea Bobu

A key challenge in reward learning from human input is that desired agent behavior often changes based on context. For example, a robot must adapt to avoid a stove once it becomes…

cs.RO20241 cited

Adaptive Language-Guided Abstraction from Contrastive Explanations

Andi Peng, Belinda Z. Li, Ilia Sucholutsky +4

Many approaches to robot learning begin by inferring a reward function from a set of human demonstrations. To learn a good reward, it is necessary to determine which features of th…

cs.RO20223 cited

Inducing Structure in Reward Learning by Learning Features

Andreea Bobu, Marius Wiggert, Claire Tomlin +1

Reward learning enables robots to learn adaptable behaviors from human input. Traditional methods model the reward as a linear function of hand-crafted features, but that requires…