activity
20182023
most citedAn Object SLAM Framework for Association, Mapping, and High-Level Tasks

51 citations · 72 across the 8 of their papers we have counts for

collaborators
Showing 2020Show all

6 papers · 1 filter

cs.RO2020

Object SLAM-Based Active Mapping and Robotic Grasping

Yanmin Wu, Yunzhou Zhang, Delong Zhu +5

This paper presents the first active object mapping framework for complex robotic manipulation and autonomous perception tasks. The framework is built on an object SLAM system inte…

cs.RO2020★ 3 cited

Search-Based Online Trajectory Planning for Car-like Robots in Highly Dynamic Environments

Jiahui Lin, Tong Zhou, Delong Zhu +2

This paper presents a search-based partial motion planner to generate dynamically feasible trajectories for car-like robots in highly dynamic environments. The planner searches for…

cs.RO2020★ 3 cited

Online State-Time Trajectory Planning Using Timed-ESDF in Highly Dynamic Environments

Delong Zhu, Tong Zhou, Jiahui Lin +2

Online state-time trajectory planning in highly dynamic environments remains an unsolved problem due to the unpredictable motions of moving obstacles and the curse of dimensionalit…

cs.CV2020

Autonomous Removal of Perspective Distortion of Elevator Button Images based on Corner Detection

Nachuan Ma, Jianbang Liu, Delong Zhu

Elevator button recognition is a critical function to realize the autonomous operation of elevators. However, challenging image conditions and various image distortions make it dif…

cs.RO2020

EAO-SLAM: Monocular Semi-Dense Object SLAM Based on Ensemble Data Association

Yanmin Wu, Yunzhou Zhang, Delong Zhu +3

Object-level data association and pose estimation play a fundamental role in semantic SLAM, which remain unsolved due to the lack of robust and accurate algorithms. In this work, w…

cs.RO2020

TartanAir: A Dataset to Push the Limits of Visual SLAM

Wenshan Wang, Delong Zhu, Xiangwei Wang +6

We present a challenging dataset, the TartanAir, for robot navigation tasks and more. The data is collected in photo-realistic simulation environments with the presence of moving o…