2 papers
cs.RO2024
RP-SLAM: Real-time Photorealistic SLAM with Efficient 3D Gaussian Splatting
Lizhi Bai, Chunqi Tian, Jun Yang +3
3D Gaussian Splatting has emerged as a promising technique for high-quality 3D rendering, leading to increasing interest in integrating 3DGS into realism SLAM systems. However, exi…
cs.CV2024
NeB-SLAM: Neural Blocks-based Salable RGB-D SLAM for Unknown Scenes
Lizhi Bai, Chunqi Tian, Jun Yang +2
Neural implicit representations have recently demonstrated considerable potential in the field of visual simultaneous localization and mapping (SLAM). This is due to their inherent…