collaborators

6 papers

cs.CV2026

MemoBench: Benchmarking World Modeling in Dynamically Changing Environments

Haoyu Chen, Kaichen Zhou, Hang Hua +11

The paper introduces MemoBench, a benchmark that tests video generation models' ability to remember and correctly update objects that disappear and later reappear in dynamically ch…

cs.CV2026

Stream3D: Sequential Multi-View 3D Generation via Evidential Memory

Kaichen Zhou, Zeyang Bai, Xinhai Chang +3

View-conditioned 3D generators such as SAM 3D, TRELLIS, and Hunyuan3D produce high-quality object reconstructions from a single view, but real-world visual observation often arrive…

cs.CV2026

GeoWorld-VLM: Geometry from World Models for Vision-Language Models

Renjie Gu, Kaichen Zhou, Yan Luo +1

Modern Vision-Language Models (VLMs) achieve strong semantic recognition, yet remain brittle on elementary spatial relations such as left of, on, behind, and between. One cause of…

cs.CV2026

GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation

Kaichen Zhou, Yuzhen Chen, Fangneng Zhan +8

Video world models can generate realistic futures from a single instruction, but they often fail to track the same physical points consistently across time. As a result, the genera…

cs.GR2025

SplatMesh: Interactive 3D Segmentation and Editing Using Mesh-Based Gaussian Splatting

Kaichen Zhou, Lanqing Hong, Xinhai Chang +7

A key challenge in fine-grained 3D-based interactive editing is the absence of an efficient representation that balances diverse modifications with high-quality view synthesis unde…

cs.CV2025

Empowering Sparse-Input Neural Radiance Fields with Dual-Level Semantic Guidance from Dense Novel Views

Yingji Zhong, Kaichen Zhou, Zhihao Li +3

Neural Radiance Fields (NeRF) have shown remarkable capabilities for photorealistic novel view synthesis. One major deficiency of NeRF is that dense inputs are typically required,…