2 citations · 2 across the 3 of their papers we have counts for
6 papers
Large-Scale High-Quality 3D Gaussian Head Reconstruction from Multi-View Captures
Evangelos Ntavelis, Sean Wu, Mohamad Shahbazi +21
We propose HeadsUp, a scalable feed-forward method for reconstructing high-quality 3D Gaussian heads from large-scale multi-camera setups. Our method employs an efficient encoder-d…
Find it if You Can: End-to-End Adversarial Erasing for Weakly-Supervised Semantic Segmentation
Erik Stammes, Tom F. H. Runia, Michael Hofmann +1
Semantic segmentation is a task that traditionally requires a large dataset of pixel-level ground truth labels, which is time-consuming and expensive to obtain. Recent advancements…
Cloth in the Wind: A Case Study of Physical Measurement through Simulation
Tom F. H. Runia, Kirill Gavrilyuk, Cees G. M. Snoek +1
For many of the physical phenomena around us, we have developed sophisticated models explaining their behavior. Nevertheless, measuring physical properties from visual observations…
Go with the Flow: Perception-refined Physics Simulation
Tom F. H. Runia, Kirill Gavrilyuk, Cees G. M. Snoek +1
For many of the physical phenomena around us, we have developed sophisticated models explaining their behavior. Nevertheless, inferring specifics from visual observations is challe…
Subitizing with Variational Autoencoders
Rijnder Wever, Tom F. H. Runia
Numerosity, the number of objects in a set, is a basic property of a given visual scene. Many animals develop the perceptual ability to subitize: the near-instantaneous identificat…
Real-World Repetition Estimation by Div, Grad and Curl
Tom F. H. Runia, Cees G. M. Snoek, Arnold W. M. Smeulders
We consider the problem of estimating repetition in video, such as performing push-ups, cutting a melon or playing violin. Existing work shows good results under the assumption of…