activity
20182026
most citedOptimized 3D Gaussian Splatting using Coarse-to-Fine Image Frequency Modulation

3 citations · 8 across the 13 of their papers we have counts for

collaborators

16 papers

cs.CV2026

Efficient 3D Gaussian Head Avatars for Edge Devices

Umar Farooq, Jean-Yves Guillemaut, Adrian Hilton +1

Generative 3D Gaussian head avatars provide high-quality, efficient rendering, but synthesising the Gaussian representation remains computationally expensive, limiting deployment o…

eess.IV2025

Image-based Facial Rig Inversion

Tianxiang Yang, Marco Volino, Armin Mustafa +2

We present an image-based rig inversion framework that leverages two modalities: RGB appearance and RGB-encoded normal maps. Each modality is processed by an independent Hiera tran…

cs.CV2025

Realistic Clothed Human and Object Joint Reconstruction from a Single Image

Ayushi Dutta, Marco Pesavento, Marco Volino +2

Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of lo…

cs.GR2025★ 3 cited

Optimized 3D Gaussian Splatting using Coarse-to-Fine Image Frequency Modulation

Umar Farooq, Jean-Yves Guillemaut, Adrian Hilton +1

The field of Novel View Synthesis has been revolutionized by 3D Gaussian Splatting (3DGS), which enables high-quality scene reconstruction that can be rendered in real-time. 3DGS-b…

cs.CV2024

COSMU: Complete 3D human shape from monocular unconstrained images

Marco Pesavento, Marco Volino, Adrian Hilton

We present a novel framework to reconstruct complete 3D human shapes from a given target image by leveraging monocular unconstrained images. The objective of this work is to reprod…

cs.CV2024

Improving Gaussian Splatting with Localized Points Management

Haosen Yang, Chenhao Zhang, Wenqing Wang +4

Point management is critical for optimizing 3D Gaussian Splatting models, as point initiation (e.g., via structure from motion) is often distributionally inappropriate. Typically,…

cs.CV2024

ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D image

Marco Pesavento, Yuanlu Xu, Nikolaos Sarafianos +7

Recent progress in human shape learning, shows that neural implicit models are effective in generating 3D human surfaces from limited number of views, and even from a single RGB im…

eess.AS2022★ 3 cited

Tragic Talkers: A Shakespearean Sound- and Light-Field Dataset for Audio-Visual Machine Learning Research

Davide Berghi, Marco Volino, Philip J. B. Jackson

3D audio-visual production aims to deliver immersive and interactive experiences to the consumer. Yet, faithfully reproducing real-world 3D scenes remains a challenging task. This…

cs.CV2022★ 1 cited

Super-resolution 3D Human Shape from a Single Low-Resolution Image

Marco Pesavento, Marco Volino, Adrian Hilton

We propose a novel framework to reconstruct super-resolution human shape from a single low-resolution input image. The approach overcomes limitations of existing approaches that re…

cs.CV2021

Super-Resolution Appearance Transfer for 4D Human Performances

Marco Pesavento, Marco Volino, Adrian Hilton

A common problem in the 4D reconstruction of people from multi-view video is the quality of the captured dynamic texture appearance which depends on both the camera resolution and…

cs.CV2021

Attention-based Multi-Reference Learning for Image Super-Resolution

Marco Pesavento, Marco Volino, Adrian Hilton

This paper proposes a novel Attention-based Multi-Reference Super-resolution network (AMRSR) that, given a low-resolution image, learns to adaptively transfer the most similar text…

cs.MM2021

Naturalistic audio-visual volumetric sequences dataset of sounding actions for six degree-of-freedom interaction

Hanne Stenzel, Davide Berghi, Marco Volino +1

As audio-visual systems increasingly bring immersive and interactive capabilities into our work and leisure activities, so the need for naturalistic test material grows. New volume…

eess.AS2020

Audio-Visual Spatial Aligment Requirements of Central and Peripheral Object Events

Davide Berghi, Hanne Stenzel, Marco Volino +2

Immersive audio-visual perception relies on the spatial integration of both auditory and visual information which are heterogeneous sensing modalities with different fields of rece…

cs.CV2019

Temporally Coherent General Dynamic Scene Reconstruction

Armin Mustafa, Marco Volino, Hansung Kim +2

Existing techniques for dynamic scene reconstruction from multiple wide-baseline cameras primarily focus on reconstruction in controlled environments, with fixed calibrated cameras…

cs.CV2018★ 1 cited

Volumetric performance capture from minimal camera viewpoints

Andrew Gilbert, Marco Volino, John Collomosse +1

We present a convolutional autoencoder that enables high fidelity volumetric reconstructions of human performance to be captured from multi-view video comprising only a small set o…

cs.CV2018

4D Temporally Coherent Light-field Video

Armin Mustafa, Marco Volino, Jean-yves Guillemaut +1

Light-field video has recently been used in virtual and augmented reality applications to increase realism and immersion. However, existing light-field methods are generally limite…