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Martine Guay

7 papers hereh-index 8236 citations30 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author3
  • last author3

Across the 6 of 7 papers where every author was matched, so the position is known.

fields
  • cs.CV3
  • cs.GR3
  • cs.HC1

identity via Semantic Scholar / OpenAlex

activity
20192026
collaborators
Showing cs.GRShow all

3 papers · 1 filter

cs.GR2026

Interactive Generative Motion Editing via Scheduled Inpainting

Dhruv Agrawal, Dominik Borer, Luca Vögeli +3

Motion editing is central to VFX and game development, where it is used extensively to modify and augment existing movements to conform to new environments or changes in artistic d…

cs.GR2026

Two2Four: Generative Quadruped Puppeteering from Human Motion

Fatemeh Zargarbashi, Zehong Qiu, Dhruv Agrawal +4

Realistic animal motion for virtual production is typically obtained either through motion capture of highly trained performers who accurately mimic animal behavior, or by retarget…

cs.GR2020

Rig-space Neural Rendering

Dominik Borer, Lu Yuhang, Laura Wuelfroth +2

Movie productions use high resolution 3d characters with complex proprietary rigs to create the highest quality images possible for large displays. Unfortunately, these 3d assets a…

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