activity
20182026
most citedIn the Eye of the Beholder: Gaze and Actions in First Person Video

8 citations · 34 across the 59 of their papers we have counts for

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Showing 2026Show all

20 papers · 1 filter

cs.CV2026

LeRF: Learning Reference Coordinate Frames for Perspective Taking Reasoning

Bang Xiao, Wenqi Jia, Ozgur Kara +5

Perspective taking is a fundamental component of spatial intelligence, requiring models interpret spatial relations from a specified viewpoint, such as that of another entity or an…

cs.CV2026

Thinking in Pictures: A Systematic Benchmark for Reasoning-driven Image Generation

Yutong Liu, Nan Huang, Xu Cao +1

Recent advancements in unified generative models (UGMs) and world simulators have achieved unprecedented results in visual perception and synthesis. However, these models primarily…

cs.CV2026

Kirin: Animal Motion Generation from In-the-Wild Video

Brian Nlong Zhao, Zhuoyang Pan, James M. Rehg +2

Understanding animal motion is fundamental to modeling animal behavior and biomechanics, yet progress in this area lags far behind human motion research due to the scarcity of high…

cs.AI2026

ConvDeck: Conversational Paper-to-Slide Generation via Stage-Specific User Feedback

Tarik Can Ozden, Sachidanand VS, Furkan Horoz +4

Automatic academic paper-to-slide generation is inherently iterative, because creating an effective presentation requires repeated cycles of generation, critique, and revision. Rec…

cs.CV2026

A Survey on Adversarial Attacks and Defenses for Diffusion Models Across Multiple Modalities

Ozgur Kara, Tarik Can Ozden, Furkan Horoz +6

Diffusion models have become the dominant family of generative models in the visual domain. However, their widespread public availability enables misuse at scale, motivating a rapi…

cs.CV2026

Decoding Children's Gait Behavior

Yifan Shen, Boyi Li, Meihuan Huang +12

We introduce a new problem domain for human action recognition: the fine-grained analysis of children's gait behaviors from standard RGB video. We specifically target the ambulator…

cs.CV2026

CogniRoute: Learning to Route Social Evidence in Omni-Modal Models

Yifan Shen, Pei Tian, Xinzhuo Li +8

Omni-modal models can ingest video, audio, and text, but unified access to multiple modalities does not guarantee that a model uses the right evidence. This gap is especially prono…

cs.LG2026

Exact Posterior Score Estimation for Solving Linear Inverse Problems

Abbas Mammadov, Ozgur Kara, Kaan Oktay +5

Diffusion and flow-based models learn powerful data priors by training a denoiser to reverse Gaussian corruption. To use this prior to solve a linear inverse problem, one needs to…

cs.CV2026

ST-DiffEye: Diffusion-based Continuous Gaze Generation via Joint Scanpath-Trajectory Modeling

Brian Nlong Zhao, Ozgur Kara, Junho Kim +1

We study the problem of human gaze modeling, which aims to generate the gaze patterns a viewer produces while observing a visual stimulus. Gaze is primarily captured through two mo…

cs.CV2026

When Eyes Betray AI: Social Gaze Consistency as a Semantic Cue for AI-Generated Image Detection

Jihyeon Kim, Sohee Kim, Soosan Lee +3

Recent generative models have largely closed the gap on low-level artifacts - pixel fingerprints, frequency anomalies, upsampling traces - particularly in person-centric and partia…

cs.CV2026

GRASP: Learning to Ground Social Reasoning in Multi-Person Non-Verbal Interactions

Junho Kim, Xu Cao, Houze Yang +6

Understanding social interactions requires reasoning over subtle non-verbal cues, yet current multimodal large language models (MLLMs) often fail to identify who interacts with who…

cs.AI2026

Towards a General Intelligence and Interface for Wearable Health Data

Girish Narayanswamy, Maxwell A. Xu, A. Ali Heydari +37

While ubiquitous wearable sensors capture a wealth of behavioral and physiological information, effectively transforming these signals into personalized health insights is challeng…

cs.CV2026

IAM: Identity-Aware Human Motion and Shape Joint Generation

Wenqi Jia, Zekun Li, Abhay Mittal +6

Recent advances in text-driven human motion generation enable models to synthesize realistic motion sequences from natural language descriptions. However, most existing approaches…

cs.AI2026

Narrative-Driven Paper-to-Slide Generation via ArcDeck

Tarik Can Ozden, Sachidanand VS, Furkan Horoz +3

We introduce ArcDeck, a multi-agent framework that formulates paper-to-slide generation as a structured narrative reconstruction task. Unlike existing methods that directly summari…

cs.CV2026

Immune2V: Image Immunization Against Dual-Stream Image-to-Video Generation

Zeqian Long, Ozgur Kara, Haotian Xue +2

Image-to-video (I2V) generation has the potential for societal harm because it enables the unauthorized animation of static images to create realistic deepfakes. While existing def…

cs.CV2026

Self-Improving 4D Perception via Self-Distillation

Nan Huang, Pengcheng Yu, Weijia Zeng +4

Large-scale multi-view reconstruction models have made remarkable progress, but most existing approaches still rely on fully supervised training with ground-truth 3D/4D annotations…

cs.CV2026

STRIDE: When to Speak Meets Sequence Denoising for Streaming Video Understanding

Junho Kim, Hosu Lee, James M. Rehg +2

Recent progress in video large language models (Video-LLMs) has enabled strong offline reasoning over long and complex videos. However, real-world deployments increasingly require…

cs.CV2026

EgoForge: Goal-Directed Egocentric World Simulator

Yifan Shen, Jiateng Liu, Xinzhuo Li +9

Generative world models have shown promise for simulating dynamic environments, yet egocentric video remains challenging due to rapid viewpoint changes, frequent hand-object intera…

cs.CV2026

Vinedresser3D: Agentic Text-guided 3D Editing

Yankuan Chi, Xiang Li, Zixuan Huang +1

Text-guided 3D editing aims to modify existing 3D assets using natural-language instructions. Current methods struggle to jointly understand complex prompts, automatically localize…

cs.CV2026

Toward Cognitive Supersensing in Multimodal Large Language Model

Boyi Li, Yifan Shen, Yuanzhe Liu +12

Multimodal Large Language Models (MLLMs) have achieved remarkable success in open-vocabulary perceptual tasks, yet their ability to solve complex cognitive problems remains limited…