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20202022
most citedF3A-GAN: Facial Flow for Face Animation with Generative Adversarial Networks

32 citations · 75 across the 8 of their papers we have counts for

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Showing 2021Show all

6 papers · 1 filter

cs.CV2021

Multitask Identity-Aware Image Steganography via Minimax Optimization

Jiabao Cui, Pengyi Zhang, Songyuan Li +4

High-capacity image steganography, aimed at concealing a secret image in a cover image, is a technique to preserve sensitive data, e.g., faces and fingerprints. Previous methods fo…

cs.CV2021

VersatileGait: A Large-Scale Synthetic Gait Dataset Towards in-the-Wild Simulation

Pengyi Zhang, Huanzhang Dou, Wenhu Zhang +4

Gait recognition has a rapid development in recent years. However, gait recognition in the wild is not well explored yet. An obvious reason could be ascribed to the lack of diverse…

cs.CV2021★ 18 cited

Recent Advances and Trends in Multimodal Deep Learning: A Review

Jabeen Summaira, Xi Li, Amin Muhammad Shoib +2

Deep Learning has implemented a wide range of applications and has become increasingly popular in recent years. The goal of multimodal deep learning is to create models that can pr…

cs.CV2021★ 8 cited

Deep RGB-D Saliency Detection with Depth-Sensitive Attention and Automatic Multi-Modal Fusion

Peng Sun, Wenhu Zhang, Huanyu Wang +2

RGB-D salient object detection (SOD) is usually formulated as a problem of classification or regression over two modalities, i.e., RGB and depth. Hence, effective RGBD feature mode…

cs.CV2021★ 5 cited

Unsupervised Domain Adaptation for Image Classification via Structure-Conditioned Adversarial Learning

Hui Wang, Jian Tian, Songyuan Li +4

Unsupervised domain adaptation (UDA) typically carries out knowledge transfer from a label-rich source domain to an unlabeled target domain by adversarial learning. In principle, e…

cs.CV2021★ 11 cited

VersatileGait: A Large-Scale Synthetic Gait Dataset with Fine-GrainedAttributes and Complicated Scenarios

Huanzhang Dou, Wenhu Zhang, Pengyi Zhang +6

With the motivation of practical gait recognition applications, we propose to automatically create a large-scale synthetic gait dataset (called VersatileGait) by a game engine, whi…