activity
20162026
most citedCrowd Behaviour during High-Stress Evacuations in an Immersive Virtual Environment

248 citations · 309 across the 28 of their papers we have counts for

collaborators

29 papers

cs.CV2026

RoMo: A Large-Scale, Richly Organized Dataset and Semantic Taxonomy for Human Motion Generation

Jiahao Zhang, Joseph Liu, Young-Yoon Lee +9

Success in generative modeling across language, image, and video demonstrates that large, well-curated datasets are the key driver for building capable models. 3D Human motion, how…

cs.CV2026

MemEye: A Visual-Centric Evaluation Framework for Multimodal Agent Memory

Minghao Guo, Qingyue Jiao, Zeru Shi +14

Long-term agent memory is increasingly multimodal, yet existing evaluations rarely test whether agents preserve the visual evidence needed for later reasoning. In prior work, many…

cs.CV2026

JACoP: Joint Alignment for Compliant Multi-Agent Prediction

Qingze Liu, Alen Mrdovic, Danrui Li +3

Stochastic Human Trajectory Prediction (HTP) using generative modeling has emerged as a significant area of research. Although state-of-the-art models excel in optimizing the accur…

cs.CV2026

ECTraj: Enhanced Consistency Training for Multi-Agent Trajectory Prediction

Alen Mrdovic, Qingze, Liu +6

Diffusion models for multi-agent trajectory prediction are limited by iterative denoising, which causes inference latency that hinders their use in time-critical settings like auto…

cs.IR2025

ArchSeek: Retrieving Architectural Case Studies Using Vision-Language Models

Danrui Li, Yichao Shi, Yaluo Wang +2

Efficiently searching for relevant case studies is critical in architectural design, as designers rely on precedent examples to guide or inspire their ongoing projects. However, tr…

cs.CV2025

CASIM: Composite Aware Semantic Injection for Text to Motion Generation

Che-Jui Chang, Qingze Tony Liu, Honglu Zhou +2

Recent advances in generative modeling and tokenization have driven significant progress in text-to-motion generation, leading to enhanced quality and realism in generated motions.…

cs.CL2025

Cardiverse: Harnessing LLMs for Novel Card Game Prototyping

Danrui Li, Sen Zhang, Sam S. Sohn +3

The prototyping of computer games, particularly card games, requires extensive human effort in creative ideation and gameplay evaluation. Recent advances in Large Language Models (…

cs.CV2024

FCC: Fully Connected Correlation for One-Shot Segmentation

Seonghyeon Moon, Haein Kong, Muhammad Haris Khan +2

Few-shot segmentation (FSS) aims to segment the target object in a query image using only a small set of support images and masks. Therefore, having strong prior information for th…

cs.CV2024★ 7 cited

TrajDiffuse: A Conditional Diffusion Model for Environment-Aware Trajectory Prediction

Qingze, Liu, Danrui Li +4

Accurate prediction of human or vehicle trajectories with good diversity that captures their stochastic nature is an essential task for many applications. However, many trajectory…

cs.CL2024

From Words to Worlds: Transforming One-line Prompt into Immersive Multi-modal Digital Stories with Communicative LLM Agent

Samuel S. Sohn, Danrui Li, Sen Zhang +2

Digital storytelling, essential in entertainment, education, and marketing, faces challenges in production scalability and flexibility. The StoryAgent framework, introduced in this…

physics.soc-ph2024★ 6 cited

Microscopic modeling of attention-based movement behaviors

Danrui Li, Mathew Schwartz, Samuel S. Sohn +3

For transportation hubs, leveraging pedestrian flows for commercial activities presents an effective strategy for funding maintenance and infrastructure improvements. However, this…

cs.LG2024★ 1 cited

On the Equivalency, Substitutability, and Flexibility of Synthetic Data

Che-Jui Chang, Danrui Li, Seonghyeon Moon +1

We study, from an empirical standpoint, the efficacy of synthetic data in real-world scenarios. Leveraging synthetic data for training perception models has become a key strategy e…

cs.HC2023★ 14 cited

The Importance of Multimodal Emotion Conditioning and Affect Consistency for Embodied Conversational Agents

Che-Jui Chang, Samuel S. Sohn, Sen Zhang +3

Previous studies regarding the perception of emotions for embodied virtual agents have shown the effectiveness of using virtual characters in conveying emotions through interaction…

cs.CV2023

M3Act: Learning from Synthetic Human Group Activities

Che-Jui Chang, Danrui Li, Deep Patel +7

The study of complex human interactions and group activities has become a focal point in human-centric computer vision. However, progress in related tasks is often hindered by the…

cs.CV2023★ 2 cited

Procedure-Aware Pretraining for Instructional Video Understanding

Honglu Zhou, Roberto Martín-Martín, Mubbasir Kapadia +2

Our goal is to learn a video representation that is useful for downstream procedure understanding tasks in instructional videos. Due to the small amount of available annotations, a…

cs.CV2022

MSI: Maximize Support-Set Information for Few-Shot Segmentation

Seonghyeon Moon, Samuel S. Sohn, Honglu Zhou +4

FSS(Few-shot segmentation) aims to segment a target class using a small number of labeled images(support set). To extract information relevant to the target class, a dominant appro…

cs.LG2022★ 2 cited

An Information-Theoretic Approach for Estimating Scenario Generalization in Crowd Motion Prediction

Gang Qiao, Kaidong Hu, Seonghyeon Moon +4

Learning-based approaches to modeling crowd motion have become increasingly successful but require training and evaluation on large datasets, coupled with complex model selection a…

cs.CV2022

HM: Hybrid Masking for Few-Shot Segmentation

Seonghyeon Moon, Samuel S. Sohn, Honglu Zhou +4

We study few-shot semantic segmentation that aims to segment a target object from a query image when provided with a few annotated support images of the target class. Several recen…

cs.CV2022★ 1 cited

MUSE-VAE: Multi-Scale VAE for Environment-Aware Long Term Trajectory Prediction

Mihee Lee, Samuel S. Sohn, Seonghyeon Moon +3

Accurate long-term trajectory prediction in complex scenes, where multiple agents (e.g., pedestrians or vehicles) interact with each other and the environment while attempting to a…

cs.LG2021★ 1 cited

D-HYPR: Harnessing Neighborhood Modeling and Asymmetry Preservation for Digraph Representation Learning

Honglu Zhou, Advith Chegu, Samuel S. Sohn +3

Digraph Representation Learning (DRL) aims to learn representations for directed homogeneous graphs (digraphs). Prior work in DRL is largely constrained (e.g., limited to directed…

cs.CV2021

COMPOSER: Compositional Reasoning of Group Activity in Videos with Keypoint-Only Modality

Honglu Zhou, Asim Kadav, Aviv Shamsian +6

Group Activity Recognition detects the activity collectively performed by a group of actors, which requires compositional reasoning of actors and objects. We approach the task by m…

cs.CV2021★ 1 cited

Hopper: Multi-hop Transformer for Spatiotemporal Reasoning

Honglu Zhou, Asim Kadav, Farley Lai +4

This paper considers the problem of spatiotemporal object-centric reasoning in videos. Central to our approach is the notion of object permanence, i.e., the ability to reason about…

cs.LG2020★ 17 cited

Graph-Based Generative Representation Learning of Semantically and Behaviorally Augmented Floorplans

Vahid Azizi, Muhammad Usman, Honglu Zhou +2

Floorplans are commonly used to represent the layout of buildings. In computer aided-design (CAD) floorplans are usually represented in the form of hierarchical graph structures. R…

cs.SI2020

GitEvolve: Predicting the Evolution of GitHub Repositories

Honglu Zhou, Hareesh Ravi, Carlos M. Muniz +4

Software development is becoming increasingly open and collaborative with the advent of platforms such as GitHub. Given its crucial role, there is a need to better understand and m…