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From the 1 of 8 linked papers with an AI index.

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8 papers

cs.CV2026

LEGO-SLAM: Language-Embedded Gaussian Optimization SLAM

Sibaek Lee, Seongbo Ha, Kyeongsu Kang +3

LEGO-SLAM integrates compressed language embeddings into a 3D Gaussian Splatting SLAM system, enabling real-time open‑vocabulary mapping, semantic pruning, and loop detection.

cs.CV2026

Real-Time LiDAR Gaussian Splatting SLAM

Seungjun Tak, Yewon Jeon, Jaeik Hwang +3

We present a real-time LiDAR-based framework for Gaussian Splatting SLAM that tightly couples fast G-ICP registration with spherical rasterization-based dense mapping for large-sca…

cs.RO2026

TriLift: Interpolation-Free Tri-Plane Lifting for Efficient 3D Perception on Embedded Systems

Sibaek Lee, Jiung Yeon, Hyeonwoo Yu

Dense 3D convolutions provide high accuracy for perception but are too computationally expensive for real-time robotic systems. Existing tri-plane methods rely on 2D image features…

cs.RO2026

LAMP: Implicit Language Map for Robot Navigation

Sibaek Lee, Hyeonwoo Yu, Giseop Kim +1

Recent advances in vision-language models have made zero-shot navigation feasible, enabling robots to follow natural language instructions without requiring labeling. However, exis…

cs.CV2026

GSO-SLAM: Bidirectionally Coupled Gaussian Splatting and Direct Visual Odometry

Jiung Yeon, Seongbo Ha, Hyeonwoo Yu

We propose GSO-SLAM, a real-time monocular dense SLAM system that leverages Gaussian scene representation. Unlike existing methods that couple tracking and mapping with a unified s…

cs.CV2026

OpenMonoGS-SLAM: Monocular Gaussian Splatting SLAM with Open-set Semantics

Jisang Yoo, Gyeongjin Kang, Hyun-kyu Ko +2

Simultaneous Localization and Mapping (SLAM) is a foundational component in robotics, AR/VR, and autonomous systems. With the rising focus on spatial AI in recent years, combining…