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From the 1 of 5 linked papers with an AI index.

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5 papers

cs.CV2026

LEGO-SLAM: Language-Embedded Gaussian Optimization SLAM

Sibaek Lee, Seongbo Ha, Kyeongsu Kang +3

LEGO-SLAM integrates compressed language embeddings into a 3D Gaussian Splatting SLAM system, enabling real-time open‑vocabulary mapping, semantic pruning, and loop detection.

cs.RO2026

TriLift: Interpolation-Free Tri-Plane Lifting for Efficient 3D Perception on Embedded Systems

Sibaek Lee, Jiung Yeon, Hyeonwoo Yu

Dense 3D convolutions provide high accuracy for perception but are too computationally expensive for real-time robotic systems. Existing tri-plane methods rely on 2D image features…

cs.RO2026

LAMP: Implicit Language Map for Robot Navigation

Sibaek Lee, Hyeonwoo Yu, Giseop Kim +1

Recent advances in vision-language models have made zero-shot navigation feasible, enabling robots to follow natural language instructions without requiring labeling. However, exis…

cs.RO2026

LangGS-SLAM: Real-Time Language-Feature Gaussian Splatting SLAM

Seongbo Ha, Sibaek Lee, Kyungsu Kang +3

In this paper, we propose a RGB-D SLAM system that reconstructs a language-aligned dense feature field while sustaining low-latency tracking and mapping. First, we introduce a Top-…

cs.CV2025

Bayesian NeRF: Quantifying Uncertainty with Volume Density for Neural Implicit Fields

Sibeak Lee, Kyeongsu Kang, Seongbo Ha +1

We present a Bayesian Neural Radiance Field (NeRF), which explicitly quantifies uncertainty in the volume density by modeling uncertainty in the occupancy, without the need for add…