activity
20202023
most citedLLMatic: Neural Architecture Search via Large Language Models and Quality Diversity Optimization

40 citations · 74 across the 9 of their papers we have counts for

collaborators

9 papers

cs.NE2023★ 40 cited

LLMatic: Neural Architecture Search via Large Language Models and Quality Diversity Optimization

Muhammad U. Nasir, Sam Earle, Christopher Cleghorn +2

Large Language Models (LLMs) have emerged as powerful tools capable of accomplishing a broad spectrum of tasks. Their abilities span numerous areas, and one area where they have ma…

cs.LG2023★ 7 cited

Training Feedforward Neural Networks with Bayesian Hyper-Heuristics

Arné Schreuder, Anna Bosman, Andries Engelbrecht +1

The process of training feedforward neural networks (FFNNs) can benefit from an automated process where the best heuristic to train the network is sought out automatically by means…

cs.AI2022

Augmentative Topology Agents For Open-Ended Learning

Muhammad Umair Nasir, Michael Beukman, Steven James +1

In this work, we tackle the problem of open-ended learning by introducing a method that simultaneously evolves agents and increasingly challenging environments. Unlike previous ope…

cs.NE2022

A Local Optima Network Analysis of the Feedforward Neural Architecture Space

Isak Potgieter, Christopher W. Cleghorn, Anna S. Bosman

This study investigates the use of local optima network (LON) analysis, a derivative of the fitness landscape of candidate solutions, to characterise and visualise the neural archi…

cs.NE2022★ 16 cited

Procedural Content Generation using Neuroevolution and Novelty Search for Diverse Video Game Levels

Michael Beukman, Christopher W Cleghorn, Steven James

Procedurally generated video game content has the potential to drastically reduce the content creation budget of game developers and large studios. However, adoption is hindered by…

cs.AI2022★ 2 cited

Towards Objective Metrics for Procedurally Generated Video Game Levels

Michael Beukman, Steven James, Christopher Cleghorn

With increasing interest in procedural content generation by academia and game developers alike, it is vital that different approaches can be compared fairly. However, evaluating p…

cs.NE2021★ 3 cited

A Continuous Optimisation Benchmark Suite from Neural Network Regression

Katherine M. Malan, Christopher W. Cleghorn

Designing optimisation algorithms that perform well in general requires experimentation on a range of diverse problems. Training neural networks is an optimisation task that has ga…

cs.CV2020★ 3 cited

Point Proposal Network: Accelerating Point Source Detection Through Deep Learning

Duncan Tilley, Christopher W. Cleghorn, Kshitij Thorat +1

Point source detection techniques are used to identify and localise point sources in radio astronomical surveys. With the development of the Square Kilometre Array (SKA) telescope,…

cs.NE2020★ 3 cited

Particle Swarm Optimization: Stability Analysis using N-Informers under Arbitrary Coefficient Distributions

Christopher W Cleghorn, Belinda Stapelberg

This paper derives, under minimal modelling assumptions, a simple to use theorem for obtaining both order- and order- stability criteria for a common class of particle swarm…