112 citations · 115 across the 3 of their papers we have counts for
3 papers
cs.HC2023★ 3 cited
Teaching and learning in the age of artificial intelligence
Margarida Romero, Laurent Heiser, Alexandre Lepage +29
As part of the Digital Working Group (GTnum) #Scol_IA "Renewal of digital practices and creative uses of digital and AI" we are pleased to present the white paper "Teaching and lea…
physics.ed-ph2020
Computers in Secondary Schools: Educational Games
Margarida Romero
This entry introduces educational games in secondary schools. Educational games include three main types of educational activities with a playful learning intention supported by di…
physics.ed-ph2018★ 112 cited
Learning Mechanics and Game Mechanics Under the Perspective of Self-Determination Theory to Foster Motivation in Digital Game Based Learning
Jean-Nicolas Proulx, Margarida Romero, Sylvester Arnab
Background: Using digital games for educational purposes has been associated with higher levels of motivation among learners of different educational levels. However, the underlyin…