116 citations · 217 across the 12 of their papers we have counts for
6 papers · 1 filter
InstantSticker: Realistic Decal Blending via Disentangled Object Reconstruction
Yi Zhang, Xiaoyang Huang, Yishun Dou +5
We present InstantSticker, a disentangled reconstruction pipeline based on Image-Based Lighting (IBL), which focuses on highly realistic decal blending, simulates stickers attached…
Frequency-Modulated Point Cloud Rendering with Easy Editing
Yi Zhang, Xiaoyang Huang, Bingbing Ni +2
We develop an effective point cloud rendering pipeline for novel view synthesis, which enables high fidelity local detail reconstruction, real-time rendering and user-friendly edit…
AudioEar: Single-View Ear Reconstruction for Personalized Spatial Audio
Xiaoyang Huang, Yanjun Wang, Yang Liu +4
Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the…
Boosting Point Clouds Rendering via Radiance Mapping
Xiaoyang Huang, Yi Zhang, Bingbing Ni +3
Recent years we have witnessed rapid development in NeRF-based image rendering due to its high quality. However, point clouds rendering is somehow less explored. Compared to NeRF-b…
Representation-Agnostic Shape Fields
Xiaoyang Huang, Jiancheng Yang, Yanjun Wang +5
3D shape analysis has been widely explored in the era of deep learning. Numerous models have been developed for various 3D data representation formats, e.g., MeshCNN for meshes, Po…
AlignShift: Bridging the Gap of Imaging Thickness in 3D Anisotropic Volumes
Jiancheng Yang, Yi He, Xiaoyang Huang +4
This paper addresses a fundamental challenge in 3D medical image processing: how to deal with imaging thickness. For anisotropic medical volumes, there is a significant performance…