312 citations · 447 across the 12 of their papers we have counts for
4 papers · 1 filter
Holodeck: Language Guided Generation of 3D Embodied AI Environments
Yue Yang, Fan-Yun Sun, Luca Weihs +11
3D simulated environments play a critical role in Embodied AI, but their creation requires expertise and extensive manual effort, restricting their diversity and scope. To mitigate…
SPOC: Imitating Shortest Paths in Simulation Enables Effective Navigation and Manipulation in the Real World
Kiana Ehsani, Tanmay Gupta, Rose Hendrix +11
Reinforcement learning (RL) with dense rewards and imitation learning (IL) with human-generated trajectories are the most widely used approaches for training modern embodied agents…
OBJECT 3DIT: Language-guided 3D-aware Image Editing
Oscar Michel, Anand Bhattad, Eli VanderBilt +3
Existing image editing tools, while powerful, typically disregard the underlying 3D geometry from which the image is projected. As a result, edits made using these tools may become…
Objaverse-XL: A Universe of 10M+ 3D Objects
Matt Deitke, Ruoshi Liu, Matthew Wallingford +14
Natural language processing and 2D vision models have attained remarkable proficiency on many tasks primarily by escalating the scale of training data. However, 3D vision tasks hav…