activity
20182023
most citedGreedy and Local Search Heuristics to Build Area-Optimal Polygons

3 citations · 4 across the 4 of their papers we have counts for

collaborators

6 papers

cs.CG2023

Conflict Optimization for Binary CSP Applied to Minimum Partition into Plane Subgraphs and Graph Coloring

Loïc Crombez, Guilherme D. da Fonseca, Florian Fontan +8

CG:SHOP is an annual geometric optimization challenge and the 2022 edition proposed the problem of coloring a certain geometric graph defined by line segments. Surprisingly, the to…

cs.CG2021★ 3 cited

Greedy and Local Search Heuristics to Build Area-Optimal Polygons

Loïc Crombez, Guilherme D. da Fonseca, Yan Gerard

In this paper, we present our heuristic solutions to the problems of finding the maximum and minimum area polygons with a given set of vertices. Our solutions are based mostly on t…

cs.CG2021

Digital Convex + Unimodular Mapping =8-Connected (All Points but One 4-Connected)

Crombez Loïc

In two dimensional digital geometry, two lattice points are 4-connected (resp. 8-connected) if their Euclidean distance is at most one (resp. ). A set is…

cs.CG2020

Efficient Algorithms for Battleship

Loïc Crombez, Guilherme D. da Fonseca, Yan Gerard

We consider an algorithmic problem inspired by the Battleship game. In the variant of the problem that we investigate, there is a unique ship of shape which has bee…

cs.CG2019

Efficient Algorithms to Test Digital Convexity

Loïc Crombez, Guilherme D. da Fonseca, Yan Gérard

A set is digital convex if , where denotes the convex hull of . In this paper, we consider the algorithmic prob…

cs.CG2018★ 1 cited

Peeling Digital Potatoes

Loïc Crombez, Guilherme D. da Fonseca, Yan Gérard

The potato-peeling problem (also known as convex skull) is a fundamental computational geometry problem and the fastest algorithm to date runs in time for a polygon with $…