activity
20182026
most citedSoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videos

133 citations · 533 across the 40 of their papers we have counts for

collaborators
Showing 2025Show all

8 papers · 1 filter

cs.CV2025

MeshSplatting: Differentiable Rendering with Opaque Meshes

Jan Held, Sanghyun Son, Renaud Vandeghen +7

Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain in…

cs.CV2025

Pixels or Positions? Benchmarking Modalities in Group Activity Recognition

Drishya Karki, Merey Ramazanova, Anthony Cioppa +2

Group Activity Recognition (GAR) is well studied on the video modality for surveillance and indoor team sports (e.g., volleyball, basketball). Yet, other modalities such as agent p…

cs.CV2025

SoccerNet 2025 Challenges Results

Silvio Giancola, Anthony Cioppa, Marc Gutiérrez-Pérez +115

The SoccerNet 2025 Challenges mark the fifth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in football video understandi…

cs.CV2025

LinDeps: A Fine-tuning Free Post-Pruning Method to Remove Layer-Wise Linear Dependencies with Guaranteed Performance Preservation

Maxim Henry, Adrien Deliège, Anthony Cioppa +1

Convolutional Neural Networks (CNN) are widely used in many computer vision tasks. Yet, their increasing size and complexity pose significant challenges for efficient deployment on…

cs.CV2025

Triangle Splatting for Real-Time Radiance Field Rendering

Jan Held, Renaud Vandeghen, Adrien Deliege +7

The field of computer graphics was revolutionized by models such as Neural Radiance Fields and 3D Gaussian Splatting, displacing triangles as the dominant representation for photog…

cs.CV2025

Action Anticipation from SoccerNet Football Video Broadcasts

Mohamad Dalal, Artur Xarles, Anthony Cioppa +6

Artificial intelligence has revolutionized the way we analyze sports videos, whether to understand the actions of games in long untrimmed videos or to anticipate the player's motio…