133 citations · 533 across the 40 of their papers we have counts for
42 papers · 1 filter
SoccerNet-FoulRet: Retrieving Semantically Similar Soccer Foul Videos
Jacobus Arthur, Ahmad Sait, Batool Hani +6
Refereeing decisions in professional soccer remain inconsistent because referees cannot easily compare a contentious foul against similar past cases. We cast this as a retrieval pr…
SoccerNet 2026 Challenges Results
Anthony Cioppa, Silvio Giancola, Håkan Ardö +102
The SoccerNet 2026 Challenges constitute the sixth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in sports video underst…
Event Detection in Videos: A Framework for the Development of New Methods
Anastasia Zakharova, Thierry Bouwmans, Anthony Cioppa +13
Event detection tasks in videos, the most important aspect of video surveillance, aim to detect events either at the pixel-level, frame-level, or clip-level. Plenty of methods inte…
TCG-AR: Real-Time Multi-View Augmented Reality for Trading Card Game Streaming
Anthony Cioppa, Antoine Verdonck, Maxim Henry +2
Trading card games are increasingly played and broadcast online, yet live streams remain mostly limited to flat top-down footage of the playing area. Augmenting such streams with v…
Towards Athlete Fatigue Assessment from Association Football Videos
Xavier Bou, Nathan Correger, Alexandre Cloots +7
Fatigue monitoring is central in association football due to its links with injury risk and tactical performance. However, objective fatigue-related indicators are commonly derived…
MeshSplatting: Differentiable Rendering with Opaque Meshes
Jan Held, Sanghyun Son, Renaud Vandeghen +7
Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain in…
Pixels or Positions? Benchmarking Modalities in Group Activity Recognition
Drishya Karki, Merey Ramazanova, Anthony Cioppa +2
Group Activity Recognition (GAR) is well studied on the video modality for surveillance and indoor team sports (e.g., volleyball, basketball). Yet, other modalities such as agent p…
SoccerNet 2025 Challenges Results
Silvio Giancola, Anthony Cioppa, Marc Gutiérrez-Pérez +115
The SoccerNet 2025 Challenges mark the fifth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in football video understandi…
LinDeps: A Fine-tuning Free Post-Pruning Method to Remove Layer-Wise Linear Dependencies with Guaranteed Performance Preservation
Maxim Henry, Adrien Deliège, Anthony Cioppa +1
Convolutional Neural Networks (CNN) are widely used in many computer vision tasks. Yet, their increasing size and complexity pose significant challenges for efficient deployment on…
Triangle Splatting for Real-Time Radiance Field Rendering
Jan Held, Renaud Vandeghen, Adrien Deliege +7
The field of computer graphics was revolutionized by models such as Neural Radiance Fields and 3D Gaussian Splatting, displacing triangles as the dominant representation for photog…
Action Anticipation from SoccerNet Football Video Broadcasts
Mohamad Dalal, Artur Xarles, Anthony Cioppa +6
Artificial intelligence has revolutionized the way we analyze sports videos, whether to understand the actions of games in long untrimmed videos or to anticipate the player's motio…
Can Geometry Save Central Views for Sports Field Registration?
Floriane Magera, Thomas Hoyoux, Martin Castin +3
Single-frame sports field registration often serves as the foundation for extracting 3D information from broadcast videos, enabling applications related to sports analytics, refere…
OpenTAD: A Unified Framework and Comprehensive Study of Temporal Action Detection
Shuming Liu, Chen Zhao, Fatimah Zohra +10
Temporal action detection (TAD) is a fundamental video understanding task that aims to identify human actions and localize their temporal boundaries in videos. Although this field…
The Tile: A 2D Map of Ranking Scores for Two-Class Classification
Sébastien Piérard, Anaïs Halin, Anthony Cioppa +2
In the computer vision and machine learning communities, as well as in many other research domains, rigorous evaluation of any new method, including classifiers, is essential. One…
A Hitchhiker's Guide to Understanding Performances of Two-Class Classifiers
Anaïs Halin, Sébastien Piérard, Anthony Cioppa +1
Properly understanding the performances of classifiers is essential in various scenarios. However, the literature often relies only on one or two standard scores to compare classif…
Physically Interpretable Probabilistic Domain Characterization
Anaïs Halin, Sébastien Piérard, Renaud Vandeghen +10
Characterizing domains is essential for models analyzing dynamic environments, as it allows them to adapt to evolving conditions or to hand the task over to backup systems when fac…
3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
Jan Held, Renaud Vandeghen, Abdullah Hamdi +6
Recent advances in radiance field reconstruction, such as 3D Gaussian Splatting (3DGS), have achieved high-quality novel view synthesis and fast rendering by representing scenes wi…
Deep learning for action spotting in association football videos
Silvio Giancola, Anthony Cioppa, Bernard Ghanem +1
The task of action spotting consists in both identifying actions and precisely localizing them in time with a single timestamp in long, untrimmed video streams. Automatically extra…
SoccerNet 2024 Challenges Results
Anthony Cioppa, Silvio Giancola, Vladimir Somers +81
The SoccerNet 2024 challenges represent the fourth annual video understanding challenges organized by the SoccerNet team. These challenges aim to advance research across multiple t…
Towards AI-Powered Video Assistant Referee System (VARS) for Association Football
Jan Held, Anthony Cioppa, Silvio Giancola +4
Over the past decade, the technology used by referees in football has improved substantially, enhancing the fairness and accuracy of decisions. This progress has culminated in the…
Investigating Event-Based Cameras for Video Frame Interpolation in Sports
Antoine Deckyvere, Anthony Cioppa, Silvio Giancola +2
Slow-motion replays provide a thrilling perspective on pivotal moments within sports games, offering a fresh and captivating visual experience. However, capturing slow-motion foota…
OSL-ActionSpotting: A Unified Library for Action Spotting in Sports Videos
Yassine Benzakour, Bruno Cabado, Silvio Giancola +3
Action spotting is crucial in sports analytics as it enables the precise identification and categorization of pivotal moments in sports matches, providing insights that are essenti…
Multi-Stream Cellular Test-Time Adaptation of Real-Time Models Evolving in Dynamic Environments
Benoît Gérin, Anaïs Halin, Anthony Cioppa +5
In the era of the Internet of Things (IoT), objects connect through a dynamic network, empowered by technologies like 5G, enabling real-time data sharing. However, smart objects, n…
SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimap
Vladimir Somers, Victor Joos, Anthony Cioppa +11
Tracking and identifying athletes on the pitch holds a central role in collecting essential insights from the game, such as estimating the total distance covered by players or unde…