3 citations · 3 across the 4 of their papers we have counts for
6 papers
Identification of Common Trends in Political Speech in Social Media using Sentiment Analysis
Kostas Karpouzis, Stavros Kaperonis, Yannis Skarpelos
Social Media have been extensively used for commercial and political communication, besides their initial scope of providing an easy-to-use outlet to produce and consume user-gener…
How Camera Placement Affects Gameplay in Video Games
Markos Naftis, George Tsatiris, Kostas Karpouzis
In video games, players' perception of the game world and related information depends on their or the game designer's choice of a virtual camera model. In this paper, we attempt to…
AI in (and for) Games
Kostas Karpouzis, George Tsatiris
This chapter outlines the relation between artificial intelligence (AI) / machine learning (ML) algorithms and digital games. This relation is two-fold: on one hand, AI/ML research…
Developing for personalised learning: the long road from educational objectives to development and feedback
George Tsatiris, Kostas Karpouzis
This paper describes the development needed to support the functional and teaching requirements of iRead, a 4-year EU-funded project which produced an award-winning serious game ut…
A compact sequence encoding scheme for online human activity recognition in HRI applications
Georgios Tsatiris, Kostas Karpouzis, Stefanos Kollias
Human activity recognition and analysis has always been one of the most active areas of pattern recognition and machine intelligence, with applications in various fields, including…
Open and Cultural Data Games for Learning
Domna Chiotaki, Kostas Karpouzis
Educators often seek ways to introduce gaming in the classroom in order to break the usual teaching routine, expand the usual course curriculum with additional knowledge, but mostl…