30 citations · 38 across the 11 of their papers we have counts for
14 papers · 1 filter
PointDiT: Pixel-Space Diffusion for Monocular Geometry Estimation
Haofei Xu, Rundi Wu, Philipp Henzler +7
State-of-the-art single-image 3D reconstruction methods often rely on complex hybrid architectures and loss functions, or compress geometry into latent spaces in order to leverage…
InvSplat: Inverse Feed-Forward Scene Splatting
Polina Karpikova, Wenjing Bian, Haofei Xu +2
Inverse rendering aims to recover both 3D geometry and physically meaningful material properties from images, enabling applications such as relighting and novel view synthesis. Opt…
Learn2Splat: Extending the Horizon of Learned 3DGS Optimization
Naama Pearl, Stefano Esposito, Haofei Xu +6
3D Gaussian Splatting (3DGS) optimization is most commonly performed using standard optimizers (Adam, SGD). While stable across diverse scenes, standard optimizers are general-purp…
Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective
Weijie Wang, Qihang Cao, Sensen Gao +10
Reconstructing 3D representations from 2D inputs is a fundamental task in computer vision and graphics, serving as a cornerstone for understanding and interacting with the physical…
MegaFlow: Zero-Shot Large Displacement Optical Flow
Dingxi Zhang, Fangjinhua Wang, Marc Pollefeys +1
Accurate estimation of large displacement optical flow remains a critical challenge. Existing methods typically rely on iterative local search or/and domain-specific fine-tuning, w…
MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views
Yuedong Chen, Chuanxia Zheng, Haofei Xu +4
We introduce MVSplat360, a feed-forward approach for 360° novel view synthesis (NVS) of diverse real-world scenes, using only sparse observations. This setting is inherently ill-po…