activity
20182021
most citedAMP: Adversarial Motion Priors for Stylized Physics-Based Character Control

393 citations · 472 across the 5 of their papers we have counts for

collaborators

5 papers

cs.CV2021★ 1 cited

Learning Transferable Kinematic Dictionary for 3D Human Pose and Shape Reconstruction

Ze Ma, Yifan Yao, Pan Ji +1

Estimating 3D human pose and shape from a single image is highly under-constrained. To address this ambiguity, we propose a novel prior, namely kinematic dictionary, which explicit…

cs.GR2021★ 393 cited

AMP: Adversarial Motion Priors for Stylized Physics-Based Character Control

Xue Bin Peng, Ze Ma, Pieter Abbeel +2

Synthesizing graceful and life-like behaviors for physically simulated characters has been a fundamental challenge in computer animation. Data-driven methods that leverage motion t…

cs.CV2020★ 11 cited

PaStaNet: Toward Human Activity Knowledge Engine

Yong-Lu Li, Liang Xu, Xinpeng Liu +7

Existing image-based activity understanding methods mainly adopt direct mapping, i.e. from image to activity concepts, which may encounter performance bottleneck since the huge gap…

cs.CV2019★ 39 cited

HAKE: Human Activity Knowledge Engine

Yong-Lu Li, Liang Xu, Xinpeng Liu +7

Human activity understanding is crucial for building automatic intelligent system. With the help of deep learning, activity understanding has made huge progress recently. But some…

cs.CV2018★ 28 cited

Transferable Interactiveness Knowledge for Human-Object Interaction Detection

Yong-Lu Li, Siyuan Zhou, Xijie Huang +5

Human-Object Interaction (HOI) Detection is an important problem to understand how humans interact with objects. In this paper, we explore Interactiveness Knowledge which indicates…