activity
20202026
most citedCovidAID: COVID-19 Detection Using Chest X-Ray

132 citations · 159 across the 11 of their papers we have counts for

collaborators

11 papers

cs.CV2026

Interpretability Transfer from Language to Vision via Sparse Autoencoders

Alexey Kravets, Da Li, Chuan Li +2

Recent advances in language model interpretability using sparse autoencoders (SAEs) have yet to effectively translate to the visual domain, mainly due to the difficulty and ambigui…

cs.CV2026

RAW: Robust Avatar Watermarking -- Benchmarking and Baseline

Jack Parry, Jack Saunders, Vinay Namboodiri

Digital avatar watermarking presents unique challenges: avatars are routinely post-processed with background replacement, reframing, and format conversion before deployment. We int…

cs.CV2024

GASP: Gaussian Avatars with Synthetic Priors

Jack Saunders, Charlie Hewitt, Yanan Jian +8

Gaussian Splatting has changed the game for real-time photo-realistic rendering. One of the most popular applications of Gaussian Splatting is to create animatable avatars, known a…

cs.CV2024

TalkLoRA: Low-Rank Adaptation for Speech-Driven Animation

Jack Saunders, Vinay Namboodiri

Speech-driven facial animation is important for many applications including TV, film, video games, telecommunication and AR/VR. Recently, transformers have been shown to be extreme…

cs.MM2024★ 9 cited

Towards Accurate Lip-to-Speech Synthesis in-the-Wild

Sindhu Hegde, Rudrabha Mukhopadhyay, C. V. Jawahar +1

In this paper, we introduce a novel approach to address the task of synthesizing speech from silent videos of any in-the-wild speaker solely based on lip movements. The traditional…

cs.CV2024

Dubbing for Everyone: Data-Efficient Visual Dubbing using Neural Rendering Priors

Jack Saunders, Vinay Namboodiri

Visual dubbing is the process of generating lip motions of an actor in a video to synchronise with given audio. Recent advances have made progress towards this goal but have not be…

cs.GR2023

FACTS: Facial Animation Creation using the Transfer of Styles

Jack Saunders, Steven Caulkin, Vinay Namboodiri

The ability to accurately capture and express emotions is a critical aspect of creating believable characters in video games and other forms of entertainment. Traditionally, this a…

cs.CV2022★ 1 cited

Towards MOOCs for Lipreading: Using Synthetic Talking Heads to Train Humans in Lipreading at Scale

Aditya Agarwal, Bipasha Sen, Rudrabha Mukhopadhyay +2

Many people with some form of hearing loss consider lipreading as their primary mode of day-to-day communication. However, finding resources to learn or improve one's lipreading sk…

cs.CV2022

FaceOff: A Video-to-Video Face Swapping System

Aditya Agarwal, Bipasha Sen, Rudrabha Mukhopadhyay +2

Doubles play an indispensable role in the movie industry. They take the place of the actors in dangerous stunt scenes or scenes where the same actor plays multiple characters. The…

cs.LG2020★ 17 cited

STEER: Simple Temporal Regularization For Neural ODEs

Arnab Ghosh, Harkirat Singh Behl, Emilien Dupont +2

Training Neural Ordinary Differential Equations (ODEs) is often computationally expensive. Indeed, computing the forward pass of such models involves solving an ODE which can becom…

eess.IV2020★ 132 cited

CovidAID: COVID-19 Detection Using Chest X-Ray

Arpan Mangal, Surya Kalia, Harish Rajgopal +4

The exponential increase in COVID-19 patients is overwhelming healthcare systems across the world. With limited testing kits, it is impossible for every patient with respiratory il…