1 citations · 1 across the 3 of their papers we have counts for
5 papers
Computing Stackelberg Equilibrium with Memory in Sequential Games
Aditya Aradhye, Branislav Bošanský, Michael Hlaváček
Stackelberg equilibrium is a solution concept that describes optimal strategies to commit: Player 1 (the leader) first commits to a strategy that is publicly announced, then Player…
Improving Robustness of Malware Classifiers using Adversarial Strings Generated from Perturbed Latent Representations
Marek Galovic, Branislav Bosansky, Viliam Lisy
In malware behavioral analysis, the list of accessed and created files very often indicates whether the examined file is malicious or benign. However, malware authors are trying to…
Discovering Imperfectly Observable Adversarial Actions using Anomaly Detection
Olga Petrova, Karel Durkota, Galina Alperovich +4
Anomaly detection is a method for discovering unusual and suspicious behavior. In many real-world scenarios, the examined events can be directly linked to the actions of an adversa…
Compact Representation of Value Function in Partially Observable Stochastic Games
Karel Horák, Branislav Bošanský, Christopher Kiekintveld +1
Value methods for solving stochastic games with partial observability model the uncertainty about states of the game as a probability distribution over possible states. The dimensi…
Automated Construction of Bounded-Loss Imperfect-Recall Abstractions in Extensive-Form Games
Jiri Cermak, Viliam Lisy, Branislav Bosansky
Extensive-form games (EFGs) model finite sequential interactions between players. The amount of memory required to represent these games is the main bottleneck of algorithms for co…