1 citations · 2 across the 4 of their papers we have counts for
4 papers
Using Immersive Virtual Reality to Enhance Social Interaction among Older Adults: A Multi-site Study
Saleh Kalantari, Tong Bill Xu, Armin Mostafavi +4
Research examining older adults interactions with Virtual Reality (VR) and the impact of social VR experiences on outcomes such as social engagement has been limited, especially am…
Designing Virtual Environments for Social Engagement in Older Adults
Tong Bill Xu, Armin Mostafavi, Benjamin Kim +4
Virtual reality (VR) is increasingly used as a platform for social interaction, including as a means for older adults to maintain engagement. However, there has been limited resear…
Using a Nature-based Virtual Reality Environment for Improving Mood States and Cognitive Engagement in Older Adults: A Mixed-method Feasibility Study
Saleh Kalantari, Tong Bill Xu, Armin Mostafavi +4
Engaging with natural environments and representations of nature has been shown to improve mood states and reduce cognitive decline in older adults. The current study evaluated the…
Trans-NIH/Interagency Workshop on the Use and Development of Assistive Technology for the Aging Population and People with Chronic Disabilities
Elizabeth Mynatt, Alice Borrelli, Sara Czaja +5
The first baby boomer born in 1946 turned 65 in 2011 and the last baby boomer will turn 65 in 2029. By then, the total U.S. population over 65 is projected to be 71.5 million (comp…